I am wondering if there is a way to change the parameters of paranoid mode. I read that it searches 30 yalms and 50 objects. Is there a way to increase both parameters to a degree without causing issues with autoupdate? :) thanks anyone who can help.
Where did you read that?
The scan range is 50 and there's no limit to the amount of players it can detect. All it needs is 1 to not teleport though.
ffxiv_helpers.lua is the file you are looking for like was stated in your other thread.
I got the 30 yaw bit from
http://www.mmominion.com/Thread-Tutorial...d-Settings
It's funny I can't find the post which suggested it checked 50 objects. Maybe it's gone, I will look for it if you'd like.
I have done some testing. I believe paranoid mode works well in low-latency internet service situations, as it checks the whole minimap.
However, with lag spikes, an absolute paranoid mode would account for the (maximum) distance a player could ever possibly legitimately close in on your current position without it registering on your minimap (and possibly theirs) before you teleport. I want it to account for latency. I do not know the units for this, but the increase in distance I am looking for should correlate with about a 500ms lag spike. This is likely only a small distance, where adding 1-3 should suffice. In the event that someone were to receive your location data before you receive theirs the check can fail. This may only be 1/1000 teleports, so perhaps I am indeed too paranoid.
I would actually propose implementing it in general if I haven't supposed more than I know, to keep the community safer as a whole. Just an idea.
If devs have not accounted for latency then
Line 3221 I need something added like;
Code:
if myLatency > 500 then
return false
end[/code]
The issue with this, of course, is myLatency is a pseudo-variable, of which I can not assign a meaningful quantity with my current knowledge.
I will try to refrain from making too many posts. I am excited about this bot.
Not to be blunt but I have no idea what you're on about with latency and all. We don't have any latency API as latency isn't a cut and dry thing to pull, and it's not likely we ever will, so if you need that level of comfort you probably just shouldn't use it.
I see. You make your point concisely, as dumb as I feel. Nevertheless, I commend you for your work sir and see no further need to discuss this topic if no one else does.