10-10-2015, 01:49 AM
Uploaded some misc fixes, including one for the maxtime tag, and added a new tag ["unspoiled"] = true/false for easier blacklisting/whitelisting of unspoiled nodes instead of having to use the whitelist.
(10-10-2015, 01:49 AM)Ace Wrote: [ -> ]Uploaded some misc fixes, including one for the maxtime tag, and added a new tag ["unspoiled"] = true/false for easier blacklisting/whitelisting of unspoiled nodes instead of having to use the whitelist.
local obj1 = {
["setup"] = {
["gearsetmining"] = 1;
["gearsetbotany"] = 2;
};
["tasks"] = {
[1] = {
["minlevel"] = 30;
["maxlevel"] = 60;
["mapid"] = 398;
["pos"] = {
["x"] = 158.31;
["y"] = -103.17;
["z"] = 323.49;
["h"] = 1.04;
};
["maxtime"] = 120;
["type"] = "botany";
["skillprofile"] = "Gather HQ Mats";
["lowpriority"] = true;
["radius"] = 150;
["dangerousarea"] = true;
["usestealth"] = true;
["item1"] = "Dark Chestnut";
["item2"] = "Dark Chestnut Log";
};
[2] = {
["minlevel"] = 30;
["maxlevel"] = 60;
["mapid"] = 398;
["pos"] = {
["x"] = 291.49;
["y"] = -71.34;
["z"] = 166.63;
["h"] = -2.91;
};
["maxtime"] = 120;
["type"] = "botany";
["skillprofile"] = "Gather HQ Mats";
["radius"] = 150;
["dangerousarea"] = true;
["usestealth"] = true;
["item1"] = "Dark Chestnut";
["item2"] = "Dark Chestnut Log";
};
[3] = {
["minlevel"] = 30;
["maxlevel"] = 60;
["mapid"] = 398;
["pos"] = {
["x"] = 124.09;
["y"] = -79.17;
["z"] = 161.07;
["h"] = -1.40;
};
["maxtime"] = 120;
["type"] = "botany";
["skillprofile"] = "Gather HQ Mats";
["radius"] = 150;
["dangerousarea"] = true;
["usestealth"] = true;
["item1"] = "Dark Chestnut";
["item2"] = "Dark Chestnut Log";
};
};
}
return obj1
(10-10-2015, 03:37 AM)Lexus003 Wrote: [ -> ]ok so I got small question I I was looking at the crystals profile. Is there a need to change map pos by alittle so we not all running to same location or is the pos just general location for the bot...kinda like in markers wouldnt want people stacked on same location?