10-26-2015, 03:21 PM
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10-26-2015, 03:59 PM
Keep personal opinions out of support topics please, don't need threads derailed.
For Heavensward it is a different animal in terms of markers. You need to set a marker at each node spawn point, and set the marker manager mode to "Marker Team".
For Heavensward it is a different animal in terms of markers. You need to set a marker at each node spawn point, and set the marker manager mode to "Marker Team".
10-26-2015, 04:00 PM
that can be why because nodes are so far apart. you may need to set up marker teams .
dang it ace always beating me to it!
dang it ace always beating me to it!
10-26-2015, 06:04 PM
So if I marker team them, then in order to have multiple gathering sections on the same map, I'd need to make a new profile for every set of nodes?
10-26-2015, 07:08 PM
not sure if marker team is supported by profiles yet, as i have not tried that yet.
only way i know marker team works is when you set profile to "none", it will then use the markers which you setup in the marker manager.
only way i know marker team works is when you set profile to "none", it will then use the markers which you setup in the marker manager.
10-27-2015, 12:28 AM
You can accomplish the same thing as marker team by using the "timeout" instruction, which I just realized I forgot to add to the example.
If you set the ["timeout"] = 2000; for example on a set of nodes, it will move to a new set of nodes after there are none within its search range within 2 seconds.
If you set the ["timeout"] = 2000; for example on a set of nodes, it will move to a new set of nodes after there are none within its search range within 2 seconds.
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