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Full Version: EasyBard Profile Lv60 ONLY *UPDATED* 18-Feb-2017
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!!Level 60 Bards at Dummy Target Practice for now!!

SPECIAL FEATURES
  • Performs off-WM opener Long oGCD window for manual use of potion after Straight Shot)
  • Applies IronJaws after Buffs to get double application of dots under buffs
  • Casts Hawk Eye and B4B together.
  • Does Feint/Straighter Shot + Empyreal Arrow Combo
  • Does Feint/Straighter Shot + Hawks/B4B Combo
  • Blast Shot and Farshot (PVP)
  • Wardens Paean for WAR Berserk
Currently Missing
  • HP checks for Dots/Flaming Arrow/Buffs
  • Repelling Shot
  • Songs
HOW TO INSTALL
  1. Extract File
  2. Place EasyBard.lua in Bots\FFXIVMinion\LuaMods\ffxivminion\SkillManagerProfiles for 32bit and 64bit folders

HOW TO USE:
Code:
Filter 1 Buffs  - ON = Uses Buffs, Performs Opener - Requires all CDs & Minuet
Filter 2 DoTs   - ON = Uses Windbite/Venomous Bite
Filter 3 Flaming- ON = Uses Flaming Arrow
Filter 4 AoE    - ON = Smart AoE - Uses Rain of Arrows if >= 2 targets and Quick/Wide if >= 3 targets after DoTs
Filter 5 Minuet - ON = Activates Minuet  OFF = Deactivates Minuet

UPDATES:
Code:
18/2/2017 EasyBardx v1.02
-Revamped opener
-Added Wardens Paean for WAR Berserk
-Fixed issue where Bloodletter was used instead of Rain of Death

18/2/2017 EasyBardx v1.01
-Added Blast Shot and Farshot for PVP
-Added Opener to Filter 1
-Added TP limit to Wide Volley and Quick Nock
-Move Bloodletter and Rain of Death higher up on priority list for double weaving
-Changed Invigorate TP check from <600 to <540

17/2/2017 EasyBardx v1.00
-Added Quick Nock & Wide Volley to AoE Filter
-Increased oGCD window for Empyreal Arrow

17/2/2017 EasyBardx v0.03
-Opener Bloodletter/Rain of Arrows proc added
-Adjusted Straight Shot timers
-Adjusted IronJaws timers
-Adjusted Hawk/BB + Barrage timers

17/2/2017 EasyBardx v0.02
-Adjusted IronJaws timer for Hawk's + B4B
-Added check to remove double casting of Ironjaws outside of buffs

17/2/2017 EasyBardx v0.01
-Initial release

20/3/2016 v3.12
-Added Heavy Shot to Barrage chain for non-Wanderer's Minuet

15/3/2016 v3.11
-Added Warden's Paean support for Warrior Berserk (suggested by AzRed)
-Added Blunt Arrow support for Blaster Mind Blast for A4S
-Added Wide Volley (Filter 4)
-Added Wide Volley with 7 yalms for Blaster Mirages (Filter 4)
-Changed the Bloodletter/RoD conditionals for debuff limit support

10/3/2016 v3.10
-Added PVP skills except Purify, Detect, Manasong
-Uses Blast Shot if under attack at melee
-Added Second Wind (<50% HP)

9/3/2016 v3.09
-Added Bloodletter use to opener after Windbite/Venomous
-Added Rain of Death support for 2+ targets in opener (Filter 4)
-Old update in 3.08:  Uses Battle Voice if Foe's Requiem is detected and you have a target selected.

4/3/2016 v3.08
-Added HP>50% check for Buffs (Trash Mobs)
-Added HPAdvantage and HP>0% check for Buffs (Bosses)
-Changed all IsReady checks to CDisReady

10/1/2016 v3.07
-Fixed Current Action Not check for all GCD skills to prevent them from casting after Barrage if player > Lv53 (Empyreal Arrow)

7/1/2016 v3.06
-HP check (>5%) added for Raging Strikes, Hawk's Eye/B4B, Internal Release
-HP check (>5%) added for DoTs if player < Lv60
-HP check (>5%) added for IronJaws if player < Lv60
-Barrage/Heavy Shot support added for < Lv54
-Straighter Shot proc is now consumed immediately if < Lv54

7/1/2016 v3.05
-HP check (>20,000) added for DoTs while in a party
-HP check (>20,000) added for IronJaws while in a party
-HP check (>20,000) added for Barrage while in a party
-MP check (>75%) added for Battle Voice
-Saves Straighter Shot proc for Empyreal Arrow if Empyreal Arrow CD < 7.5s
-Uses Ironjaws immediately after B4B so that Ironjaws can be reapplied a 2nd time before B4B/Hawkeye ends
-Uses Ironjaws immediately after Raging Strikes so that Ironjaws can be reapplied a 2nd time before Raging Strikes ends
-Rearranged oGCDs priority action list
-Quick Nock reduced from 5 targets to 3 targets
-TP check (>300) added for Quick Nock

15/12/2015 v3.04
-Fixed bug where profile tries to cast IronJaws outside of Wanderer's Minuet for Skill Queue users.

14/12/2015 v3.03
-Added Filter names for the new GUI changes
-No changes made to skills

13/12/2015 v3.02b
-Removed macro for Hawk/B4B
-Added chain to make sure Hawk & B4B are used together.  Skill Queue users may have rare issue similar to Barrage/Emp Arrow

13/12/2015 v3.02
-Fixed rare bug causing profile to lock up during Barrage -> Emp Arrow for users using Skill Queue
-Battle Voice no longer requires a selected target to use

12/12/2015 v3.01
-Fixed issue causing Barrage/Emp Arrow to be cast too late

12/12/2015 v3.0
-Initial Release

[Image: btn_donate_LG.gif]
I think i love you
Is it possible to make it cast ironjaws if blood for blood and the rest of the buffs are on 3 seconds or less? atleast on the opener
(12-13-2015, 01:03 AM)Elizasleyn Wrote: [ -> ]Is it possible to make it cast ironjaws if blood for blood and the rest of the buffs are on 3 seconds or less? atleast on the opener

It already does recast Ironjaws for the opener before buffs fall off. As for outside the openers, I'll need some theorycrafting numbers that I can work with so that I can implement it. Like for example, refreshing DoTs before buffs running out is a dps boost, but when does it become a dps lost if you refresh with too much time remaining on dots?
Will test this when I get home. AzRed looks like someone else is stepping up to the plate, WHO WILL WIN?! DEATHMATCH!

Inb4 Azred: "I'm lazy he can take over bard"


D:<

Another suggestion would be to use rain of death smart in the fact that it keeps the rain of death debuff up at all times, for the healer DPS in major raids.
Code:
13/12/2015 v3.02
-Fixed rare bug causing profile to lock up during Barrage -> Emp Arrow for users using Skill Queue
-Battle Voice no longer requires a selected target to use

In very rare cases for users using Skill Queue, the profile would lock up if a skill besides Empyreal Arrow is used after Barrage. This update fixes the lock up but does not fix the rare case where Emp Arrow doesn't follow Barrage.
Haven't played bard a lot lately but broke it out to try your profile and it is very well done. +rep
Works well so far during opener, but for some reason it stopped using B4B for me, just hawkeye.
(12-13-2015, 07:19 PM)dNh301 Wrote: [ -> ]Haven't played bard a lot lately but broke it out to try your profile and it is very well done. +rep
Thanks

(12-13-2015, 09:35 PM)asiangirl Wrote: [ -> ]Works well so far during opener, but for some reason it stopped using B4B for me, just hawkeye.

Hawk eye and b4b combo uses the new macro system. If b4b isn't casting, it probably means that your ping is higher than 100ms.

It can be fixed in two ways: increase the time delay for the macro or go back to using chains.  Since everybody has different pings, it looks like I'll have to go back to using a chain method and hope it doesn't run into the same rare problem that occurs from Barrage/Emp Arrow with Skill Queue.

Code:
13/12/2015 v3.02b
-Removed macro for Hawk/B4B
-Added chain to make sure Hawk & B4B are used together.  Skill Queue users may have rare issue similar to Barrage/Emp Arrow

For people having issues where B4B is not casting after Hawk Eye while using 3.02, try out 3.02b.  If you don't have this problem, the update to 3.02b is not necessary.
Maybe it's because I never updated MinionApp in like 2 weeks lol
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