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Full Version: EasyBard Profile Lv60 ONLY *UPDATED* 18-Feb-2017
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(03-04-2016, 05:50 PM)kslcom Wrote: [ -> ]
(03-04-2016, 01:44 PM)dNh301 Wrote: [ -> ]
(03-04-2016, 01:38 PM)top_syo0420 Wrote: [ -> ]thax<<dNh301

No problem. To fix opener as well go under skill manager again and select Quelling strikes > other skill checks and put Is Ready: 59+85+99+101+10+107 and on CD is Ready: 3558+3562 and the under player buffs > has buff: 865

hum, the quelling strikes is still not casting after changing value as you mention. moreover,what is action id '10' for? Is possible to upload you profiles? thank you dNh301.

Seems once again they have changed something. And now everything is swapped the other way around and flaming arrow isn't working once again (was a line of sight error on my part). So the skill would be CD is Ready: 59+85+99+101+104+107 and Is Ready: 3558+3562 Alternatively you just put it all on CD is Ready instead. Problem with that originally was if you had wanderer's minuet off the CD still shows ready and the chain would start. But player having buff 865 should take care of that.

As for the the 10 sorry that was a typo lol suppose to be 104.
Code:
4/3/2016 v3.08
-Added HP>50% check for Buffs (Trash Mobs)
-Added HPAdvantage and HP>0% check for Buffs (Bosses)
-Changed all IsReady checks to CDisReady

Small update
bumping this because Flaming arrow stopped working again. Dunno if its your profile or something the devs need to look into.
(03-08-2016, 12:22 AM)Kami Wrote: [ -> ]bumping this because Flaming arrow stopped working again. Dunno if its your profile or something the devs need to look into.

I'm using the latest update and it is still working for me in the opener and outside it as well

Keep in mind there is a HP check for Flaming Arrow set at 50k HP right now.  I'll probably change it to HP Advantage check soon enough so that it's compatible with dummy targets when you are in a party.
(03-08-2016, 01:52 AM)hxx112 Wrote: [ -> ]
(03-08-2016, 12:22 AM)Kami Wrote: [ -> ]bumping this because Flaming arrow stopped working again. Dunno if its your profile or something the devs need to look into.

I'm using the latest update and it is still working for me in the opener and outside it as well

Keep in mind there is a HP check for Flaming Arrow set at 50k HP right now.  I'll probably change it to HP Advantage check soon enough so that it's compatible with dummy targets when you are in a party.

for some reason it still doesnt work even with the HP set to 50k

Edit: Nvm after another update, it works again.
hello,

is it possible to change the opener to buffing everything first.

currently it does a straight shot then the buffs, this lowers my dps as everyone else is already buffed and doing their opener, while i straight shot, then buff myself.
(03-08-2016, 01:43 PM)valent88 Wrote: [ -> ]hello,

is it possible to change the opener to buffing everything first.

currently it does a straight shot then the buffs, this lowers my dps as everyone else is already buffed and doing their opener, while i straight shot, then buff myself.

If it starts with straight shot something is off because opener does do buff's first. Mob have enough HP? All abilities off cooldown? Do you have minuet up?
(03-08-2016, 01:43 PM)valent88 Wrote: [ -> ]hello,

is it possible to change the opener to buffing everything first.

currently it does a straight shot then the buffs, this lowers my dps as everyone else is already buffed and doing their opener, while i straight shot, then buff myself.

opener is only working with all buff cd that are ready.  basically, the first weapon skill of opener is empreal arrow.   if not ,  one or more buff should be still in CD.  BTW, opener has  hp trigger of monster inside(hp advantage >15), which it only use on small boss, boss.  not trash.
opener is not activated if bot cast straight shot in beginning. this profile is working well on my computer.
its working now, after i enabled quelling strikes
Have you considered adding bloodletter to be weaved in opener if you get a proc to your profile? If proc happens it would fire after every offgcd when available. Seems like it would be a dps gain.
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