03-11-2016, 12:39 AM
Quote:Target - Checks the Target's situation, including the automatic selection of better targets (which becomes the evaluated target).
Target:
- Target - Currently selected target.
- Ground Target - Uses the x,y,z of the end-result Target.
- Player - you, the Player.
- Casting Target - Target that your target is casting on.
- Party - Party members, does not include the Player. Normally looks for lowest HP, unless the "HasBuffs" conditional of Party is used, then it looks for a target with the specified buffs.
- PartyS - Party members, including the Player. Normally looks for lowest HP, unless the "HasBuffs" conditional of Party is used, then it looks for a target with the specified buffs.
- Low TP - Target in the party with TP lower than the value listed in "Target TP <=".
- Low MP - Target in the party with MP lower than the value listed in "Target MP <=".
- Pet - Player's pet. If the Player has no Pet, the Player becomes the target of the action.
- Ally - Lowest HP target who's in or outside of the party within the skill's range whose HP % is less than the "Target HP % <" value.
- Tank - Lowest HP Tank class who's in the party within the skill's range whose HP % is less than the "Target HP % <" value.
- Tankable Target - Nearest target currently not being tanked by the Player that should be.
- Tanked Target - Nearest target currently being tanked by a tank class.
- Heal Priority - Uses the precedence indicated in the "Heal Priority" selection to pick a target to heal.
- Dead Ally - Nearest dead ally.
- Dead Party - Nearest dead party member.
Does tankable target no longer work for provoke?