02-07-2016, 06:12 PM
The GUI currently allows for 3 types of collectibles to be chosen. Which file do I need to edit to add at least another 3 fields for each mining, and botanist to have a to 6 for each?
if (info.itemid == 12825 and info.collectability >= 1526) then
validCollectible = true
elseif (info.itemid == 12830 and info.collectability >= 2441) then
validCollectible = true
elseif (info.itemid == 12837 and info.collectability >= 89) then
validCollectible = true
elseif (info.itemid == 12828 and info.collectability >= 813) then
validCollectible = true
elseif (info.itemid == 12774 and info.collectability >= 320) then
validCollectible = true
elseif (info.itemid == 12804 and info.collectability >= 826) then
validCollectible = true
elseif (info.itemid == 12792 and info.collectability >= 376) then
validCollectible = true
elseif (info.itemid == 12768 and info.collectability >= 258) then
validCollectible = true
elseif (info.itemid == 12767 and info.collectability >= 683) then
validCollectible = true
elseif (info.itemid == 12742 and info.collectability >= 158) then
validCollectible = true
elseif(info.itemid == 12739 and info.collectability >= 162) then
validCollectible = true
elseif (info.itemid == 12726 and info.collectability >= 646) then
validCollectible = true
elseif (info.itemid == 12721 and info.collectability >= 459) then
validCollectible = true
elseif (info.itemid == 12724 and info.collectability >= 310) then
validCollectible = true
elseif (info.itemid == 12713 and info.collectability >= 106 then
validCollectible = true
elseif (info.itemid == 12831 and info.collectability >= 1) then
validCollectible = true
elseif (info.itemid == 12833 and info.collectability >= 1) then
validCollectible = true
elseif (info.itemid == 12821 and info.collectability >= 1) then
validCollectible = true
elseif (info.itemid == 12802 and info.collectability >= 1) then
validCollectible = true
elseif (info.itemid == 12784 and info.collectability >= 1) then
validCollectible = true
elseif (info.itemid == 12761 and info.collectability >= 1) then
validCollectible = true
end
["Collectible"] = "Radiant Fire Moraine";
["CollectibleValue"] = 400;
(02-14-2016, 05:10 PM)sebbs Wrote: [ -> ]