11-03-2013, 05:51 PM
Would it be possible to set a condition in the skill manager for gathering where X skill is only used when Y item is present in the selection list?
Example: Gathering is performed in groups of 4 node locations. When farming Crystal's, two of the nodes will have Crystals AND Shards while the other two will only have shards. It would be nice to have an assigned skill only fire when Crystals are present.
Additionally, in the above example, one of the Shard only nodes always has a +1 gathering bonus giving you 2 shards instead of the standard 1 per harvest. If you could have a skill only fire when certain bonuses are available that would be amazing too.
Nothing huge, but would be a neat option if it were possible.
Thanks!
Example: Gathering is performed in groups of 4 node locations. When farming Crystal's, two of the nodes will have Crystals AND Shards while the other two will only have shards. It would be nice to have an assigned skill only fire when Crystals are present.
Additionally, in the above example, one of the Shard only nodes always has a +1 gathering bonus giving you 2 shards instead of the standard 1 per harvest. If you could have a skill only fire when certain bonuses are available that would be amazing too.
Nothing huge, but would be a neat option if it were possible.
Thanks!