11-14-2013, 01:22 PM
Hi, sorry if this is already a feature, but would it be possible for us to manually add triangles to the nav mesh? I know we're supposed to be able to alt right click to remove them. It's just right now there's alot of places where you can actually walk but the navmeh won't go to/go on and it's kindof frustrating watching the navmesh stop just slightly out of reach of a node. It would be awesome if we could manually add triangles to force the navmesh to go there.
Thanks!
Thanks!