MMOMinion

Full Version: Suggestions
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Just a few suggestions that have been bugging me recently

1.Change PLD agro range to 15 so they initiate with shield lob this will also help tagging in Fates since the bot likes to run right up to somethings face before attacking. [ANOTHER REALLY ANNOYING THING THIS CAUSES IS THE BOT STOP STARTING BEHIND A MOB THAT IS WALKING AWAY]
2.Add a Has/Hasnt got agro checkbox into skill manager
3.Make bot run to centre of fate before dismounting
4.Flank/Behind mob checkbox in skill manager

Ty
3.Make bot run to centre of fate before dismounting

Why? Do you want to aggro every mob in the fate when you get there first? If you have "Wait For Complete%" set to 0 then we could change it so that it runs into combat range of the first fate mob it finds before dismounting, but if you have it set to wait for a completion percentage than you can't enter past the radius of the fate without aggro'ing mobs.
1. I dont understand the issue it uses Shield Lob on assisted mode to engage without any issues?
2. Already on the todo list?
3. Agroing all the mobs is a valid point but in places like northern thanalan dismounting from the edge in a fate is often the difference between getting exp and not :/
4. Same as 2?
4.Flank/Behind mob checkbox in skill manager
ThumbsUp so lancer and monk can do more dps and start fight from mobs ass :D
Is it possible to have boss FATEs only target the boss and not the adds?
@zeion there is already a lua module for this called specific hunting its a bit confusing to configure since you need to use the devmonitor to get the content id's for the mobs but it works alright
5. Is casting check for enemy