01-06-2014, 08:36 PM
Few things I've thought about the last couple of days that I personally think would improve the features of this bot:
First:
A "teleport to" marker, for dungeon'ing and the like.
The bot would teleport to a marker, preferably underground, kill all the mobs in its attack range and move onto the next.
If teleporting to a marker underground is impossible, perhaps teleporting to a marker and then teleporting x feet down.
That would be fantastic for afk dungeon grinding. There would have to be some way to exit and re-Q for maximum afk..ness though
And you wouldn't need to have another bot 'mode', just leave him on assist.
Second:
An improved grinding system, for grinding mobs for mats, rather than leveling. Some sort of flexibility for a user defined amount of time a bot should hunt at a specific grind marker, before he goes on to the next, or if there aren't any mobs left at a marker automatically go onto the next. Which might already be implemented and my bot's just being a bum.
Third:
A way to specify when I want my bot to speed hack, for example when he's ~50ft away from his destination and I want him to sprint, but don't want him to use all of his TP. (This would actually be marvelous)
Fourth:
Some way for a bot to interact with the market and sell items. For a user defined % off the average price, and having it port over to a market board to check every hour, or user defined amount of time, to see if he can add more.
Although this feature is probably still a ways away it is still worth mentioning for that distant, beautiful future.
Thanks, hope I wasn't a prick.
Happy botting.
First:
A "teleport to" marker, for dungeon'ing and the like.
The bot would teleport to a marker, preferably underground, kill all the mobs in its attack range and move onto the next.
If teleporting to a marker underground is impossible, perhaps teleporting to a marker and then teleporting x feet down.
That would be fantastic for afk dungeon grinding. There would have to be some way to exit and re-Q for maximum afk..ness though
And you wouldn't need to have another bot 'mode', just leave him on assist.
Second:
An improved grinding system, for grinding mobs for mats, rather than leveling. Some sort of flexibility for a user defined amount of time a bot should hunt at a specific grind marker, before he goes on to the next, or if there aren't any mobs left at a marker automatically go onto the next. Which might already be implemented and my bot's just being a bum.
Third:
A way to specify when I want my bot to speed hack, for example when he's ~50ft away from his destination and I want him to sprint, but don't want him to use all of his TP. (This would actually be marvelous)
Fourth:
Some way for a bot to interact with the market and sell items. For a user defined % off the average price, and having it port over to a market board to check every hour, or user defined amount of time, to see if he can add more.
Although this feature is probably still a ways away it is still worth mentioning for that distant, beautiful future.
Thanks, hope I wasn't a prick.
Happy botting.