01-27-2014, 07:59 PM
Is it possible to pull aggro percentages for other players on a given target? The API seems to indicate that aggro is purely for Player (self) only, but I just wanted to double check that I am not overlooking a detail.
(01-29-2014, 08:42 PM)f3re Wrote: [ -> ]I would seriously doubt it...we tend to cherry pick when it comes to reversing since we have a limited amount of time. We could take a look at the class and see if its nearby, no promises though.
(01-29-2014, 09:12 PM)aceRage Wrote: [ -> ](01-29-2014, 08:42 PM)f3re Wrote: [ -> ]I would seriously doubt it...we tend to cherry pick when it comes to reversing since we have a limited amount of time. We could take a look at the class and see if its nearby, no promises though.
Thanks f3re, I've had a couple requests for it, but if I was in your position, I would probably also not be prioritizing it, as it's purely convenience for a very narrow niche of cases. Mainly just wanted to check that I hadn't misconstrued the API before I gave a concrete answer.
(01-29-2014, 10:02 PM)f3re Wrote: [ -> ](01-29-2014, 09:12 PM)aceRage Wrote: [ -> ](01-29-2014, 08:42 PM)f3re Wrote: [ -> ]I would seriously doubt it...we tend to cherry pick when it comes to reversing since we have a limited amount of time. We could take a look at the class and see if its nearby, no promises though.
Thanks f3re, I've had a couple requests for it, but if I was in your position, I would probably also not be prioritizing it, as it's purely convenience for a very narrow niche of cases. Mainly just wanted to check that I hadn't misconstrued the API before I gave a concrete answer.
In time we'll get around to those convenience updates for sure. Right now we're trying to get a beta for questing built and out the door as well as continuing to wrestle with dynamic AOE avoidance (I realize now there's a reason I haven't ever seen this in another bot - we'll get it though).