MMOMinion

Full Version: Ideas to try in the Beta
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So me and a bunch of my friends came up with some ideas of some features we would like to see.

1. Farm Mob Marker. A marker to put down and the bot will only kill creatures within a certain radius so that it does not wonder off looking for things to kill. You could also set up multiples to clear camps for items like "Raptor Skins and Sinews."

2. Able to use items on a active Hotbar. Example Cordials. They give +300 Gp and only cost 400gil. Nobles Grapes are 400gil Each. So I cordial pays for it self in helping you get more +2s while farming.

Or

Another example would be a Gathering List where you could Farm the "Botanist" Cluster unspoiled nodes @ 1am, 5am, 9am. Then have a quick change set on your Hot bar to change you to a Miner to mine the "Miners" Unspoiled nodes @ 1pm, 5pm, and 9pm.


If anyone else has some ideas please share =D More ideas more cool stuff we could see in the future.
1. You can already do that. Make a mesh with the area you want to farm mobs and put down a grind marker.
2. I believe the API is there. You just have to code it to use it.
3. Ace is already working on unspoiled node gathering that would gather according to time.
1 there are 2 ways you can do this. You go to the area you want to farm and you put the Mod id in the content ID section of the grind marker. Then the bot will stay within a radius of this marker and fight mobs that match that content id only. I suggest reading "HOW TO GRIND" tutorial.

http://www.mmominion.com/thread-8627.html

and the marker manager

http://www.mmominion.com/thread-8625.html