10-17-2014, 06:45 PM
10-23-2014, 01:16 AM
Appreciate this module alot +rep
also a quick note to users HQ versions of the same item have a different ID
EX:
raptorskin gloves NQ
Raptorskin gloves HQ
both have different ID's
*materia melded on them does not change their ID*
also a quick note to users HQ versions of the same item have a different ID
EX:
raptorskin gloves NQ
Raptorskin gloves HQ
both have different ID's
*materia melded on them does not change their ID*
11-12-2014, 07:17 AM
Is there a way to get this to work with the current bot? I'm trying to add it, but the module file overwrites on opening the bot. I'm guessing you have to merge the module files somehow?
11-19-2014, 06:48 AM
It works well, but I wonder how can I set the "Enable" default turn on. When the game crash, it will auto turn off.
12-01-2014, 07:35 PM
(11-19-2014, 06:48 AM)zhangxi689 Wrote: [ -> ]It works well, but I wonder how can I set the "Enable" default turn on. When the game crash, it will auto turn off.
Yes this would be great, when crashes/disconnects happen. It would be nice if we can have it set to default auto start.
12-07-2014, 03:39 AM
(09-19-2014, 09:40 AM)Hmphy Wrote: [ -> ]if i have auto disable on it tps to central shroud then just keeps tping over and over again but doesnt stop is there something ive set up wrong?
Same problem here, any advise?
12-20-2014, 12:21 AM
same problem
12-22-2014, 05:34 PM
having an issue setting this up.
If i replace the module.def file that comes in the zip, I can load multibond, but all the other modules, including grind which is needed for this to work then disappear. Upon reloading the bot, it re-downloads the original module.def and replaces multibonds version, resulting in the need to copy the new module file every time I load the bot. Without that module.def I cannot load the multibond module. Any advice on how to get this working properly?
If i replace the module.def file that comes in the zip, I can load multibond, but all the other modules, including grind which is needed for this to work then disappear. Upon reloading the bot, it re-downloads the original module.def and replaces multibonds version, resulting in the need to copy the new module file every time I load the bot. Without that module.def I cannot load the multibond module. Any advice on how to get this working properly?
12-22-2014, 06:33 PM
you have put this in its own folder? each addon should be in a self titled folder in the luamods section.
as example this is my folder for ace's loot info. MinionFFXIV_Live\LuaMods\Info
as example this is my folder for ace's loot info. MinionFFXIV_Live\LuaMods\Info
12-22-2014, 06:39 PM
(12-22-2014, 06:33 PM)Cichard Wrote: [ -> ]you have put this in its own folder? each addon should be in a self titled folder in the luamods section.
as example this is my folder for ace's loot info. MinionFFXIV_Live\LuaMods\Info
wow facepalm...can't believe I didn't try that, thanks