01-16-2015, 09:03 PM
(01-16-2015, 06:39 AM)Iwantall Wrote: [ -> ]Did anybody used it for gathering or fishing in multiiple locations?
Hello. Thank You for reply.
Do You have some example file for gathering?
Best regards.
(01-16-2015, 06:39 AM)Iwantall Wrote: [ -> ]Did anybody used it for gathering or fishing in multiiple locations?
(12-19-2014, 10:47 AM)sebbs Wrote: [ -> ](12-11-2014, 09:58 AM)mumitroll Wrote: [ -> ]Could you prove an example task for gathering? :)
Will look something like the following.
-- Inventory Based Count
[0] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Test 1";
["useStealth"] = "1";
["itemId"] = 5380;
["itemCount"] = 50;
["gearset"] = 2;
["gatherItemName"] = "Maple Log";
["location"] = {
["map"] = 148;
["mesh"] = "Central Shroud";
["x"] = 76.23959350586;
["y"] = 4.3239574432373;
["z"] = -196.32092285156;
};
};
This will count in items in your inventory regardless of the start quantity.
**This can also be used in duty grinds to count tome's or gil**
-- Level Based
[1] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Test 1";
["useStealth"] = "1";
["itemId"] = 5380;
["maxLevel"] = 6;
["gearset"] = 2;
["gatherItemName"] = "Maple Log";
["location"] = {
["map"] = 148;
["mesh"] = "Central Shroud";
["x"] = 76.23959350586;
["y"] = 4.3239574432373;
["z"] = -196.32092285156;
};
};
If you reach a certain level it will move to the next step.
**Currently Researching how to discover gathering items**
Gearset switch is an option for multi class gathering/Grinding.
-- Persistent Data
local multiRefObjects = {
} -- multiRefObjects
local obj1 = {
["tasks"] = {
[0] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Wind element";
["useStealth"] = "0";
["itemId"] = 4;
["itemCount"] = 800;
["gearset"] = 5;
["gatherItemName"] = "Wind Shard";
["location"] = {
["map"] = 148;
["mesh"] = "Central Shroud";
["x"] = 76.23959350586;
["y"] = 4.3239574432373;
["z"] = -196.32092285156;
};
};
[1] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Fire element";
["useStealth"] = "0";
["itemId"] = 2;
["itemCount"] = 800;
["gearset"] = 5;
["gatherItemName"] = "Fire Shard";
["location"] = {
["map"] = 134;
["mesh"] = "Middle La Noscea";
["x"] = 231.99200439453;
["y"] = 112.85292053223;
["z"] = -261.13598632813;
};
};
[2] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Light element";
["useStealth"] = "0";
["itemId"] = 6;
["itemCount"] = 800;
["gearset"] = 5;
["gatherItemName"] = "Lightning Shard";
["location"] = {
["map"] = 141;
["mesh"] = "Central Thanalan";
["x"] = -19.499309539795;
["y"] = -1.8782857656479;
["z"] = -167.09300231934;
};
};
[3] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Ice element";
["useStealth"] = "0";
["itemId"] = 3;
["itemCount"] = 800;
["gearset"] = 5;
["gatherItemName"] = "Ice Shard";
["location"] = {
["map"] = 153;
["mesh"] = "South Shroud";
["x"] = 173.43789672852;
["y"] = 9.7269334793091;
["z"] = -72.820854187012;
};
};
[4] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Earth element";
["useStealth"] = "0";
["itemId"] = 5;
["itemCount"] = 800;
["gearset"] = 5;
["gatherItemName"] = "Earth Shard";
["location"] = {
["map"] = 154;
["mesh"] = "North Shroud";
["x"] = -32.284469604492;
["y"] = -40.874336242676;
["z"] = 238.30680847168;
};
};
[5] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Water element";
["useStealth"] = "0";
["itemId"] = 7;
["itemCount"] = 800;
["gearset"] = 5;
["gatherItemName"] = "Water Shard";
["location"] = {
["map"] = 137;
["mesh"] = "Eastern La Noscea";
["x"] = 491.18759155273;
["y"] = 17.215105056763;
["z"] = 476.77691650391;
};
};
[6] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Wind element";
["useStealth"] = "0";
["itemId"] = 4;
["itemCount"] = 1600;
["gearset"] = 5;
["gatherItemName"] = "Wind Shard";
["location"] = {
["map"] = 148;
["mesh"] = "Central Shroud";
["x"] = 76.23959350586;
["y"] = 4.3239574432373;
["z"] = -196.32092285156;
};
};
[7] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Fire element";
["useStealth"] = "0";
["itemId"] = 2;
["itemCount"] = 1500;
["gearset"] = 5;
["gatherItemName"] = "Fire Shard";
["location"] = {
["map"] = 134;
["mesh"] = "Middle La Noscea";
["x"] = 231.99200439453;
["y"] = 112.85292053223;
["z"] = -261.13598632813;
};
};
[8] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Light element";
["useStealth"] = "0";
["itemId"] = 6;
["itemCount"] = 1500;
["gearset"] = 5;
["gatherItemName"] = "Lightning Shard";
["location"] = {
["map"] = 141;
["mesh"] = "Central Thanalan";
["x"] = -19.499309539795;
["y"] = -1.8782857656479;
["z"] = -167.09300231934;
};
};
[9] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Ice element";
["useStealth"] = "0";
["itemId"] = 3;
["itemCount"] = 1500;
["gearset"] = 5;
["gatherItemName"] = "Ice Shard";
["location"] = {
["map"] = 153;
["mesh"] = "South Shroud";
["x"] = 173.43789672852;
["y"] = 9.7269334793091;
["z"] = -72.820854187012;
};
};
[10] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Earth element";
["useStealth"] = "0";
["itemId"] = 5;
["itemCount"] = 1500;
["gearset"] = 5;
["gatherItemName"] = "Earth Shard";
["location"] = {
["map"] = 154;
["mesh"] = "North Shroud";
["x"] = -32.284469604492;
["y"] = -40.874336242676;
["z"] = 238.30680847168;
};
};
[11] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Water element";
["useStealth"] = "0";
["itemId"] = 7;
["itemCount"] = 1500;
["gearset"] = 5;
["gatherItemName"] = "Water Shard";
["location"] = {
["map"] = 137;
["mesh"] = "Eastern La Noscea";
["x"] = 491.18759155273;
["y"] = 17.215105056763;
["z"] = 476.77691650391;
};
};
[12] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Wind element";
["useStealth"] = "0";
["itemId"] = 4;
["itemCount"] = 2260;
["gearset"] = 5;
["gatherItemName"] = "Wind Shard";
["location"] = {
["map"] = 148;
["mesh"] = "Central Shroud";
["x"] = 76.23959350586;
["y"] = 4.3239574432373;
["z"] = -196.32092285156;
};
};
[13] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Fire element";
["useStealth"] = "0";
["itemId"] = 2;
["itemCount"] = 2260;
["gearset"] = 5;
["gatherItemName"] = "Fire Shard";
["location"] = {
["map"] = 134;
["mesh"] = "Middle La Noscea";
["x"] = 231.99200439453;
["y"] = 112.85292053223;
["z"] = -261.13598632813;
};
};
[14] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Light element";
["useStealth"] = "0";
["itemId"] = 6;
["itemCount"] = 2260;
["gearset"] = 5;
["gatherItemName"] = "Lightning Shard";
["location"] = {
["map"] = 141;
["mesh"] = "Central Thanalan";
["x"] = -19.499309539795;
["y"] = -1.8782857656479;
["z"] = -167.09300231934;
};
};
[15] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Ice element";
["useStealth"] = "0";
["itemId"] = 3;
["itemCount"] = 2260;
["gearset"] = 5;
["gatherItemName"] = "Ice Shard";
["location"] = {
["map"] = 153;
["mesh"] = "South Shroud";
["x"] = 173.43789672852;
["y"] = 9.7269334793091;
["z"] = -72.820854187012;
};
};
[16] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Earth element";
["useStealth"] = "0";
["itemId"] = 5;
["itemCount"] = 2260;
["gearset"] = 5;
["gatherItemName"] = "Earth Shard";
["location"] = {
["map"] = 154;
["mesh"] = "North Shroud";
["x"] = -32.284469604492;
["y"] = -40.874336242676;
["z"] = 238.30680847168;
};
};
[17] = {
["mode"] = "Gather";
["markerType"] = "botanyMarker";
["marker"] = "Water element";
["useStealth"] = "0";
["itemId"] = 7;
["itemCount"] = 2260;
["gearset"] = 5;
["gatherItemName"] = "Water Shard";
["location"] = {
["map"] = 137;
["mesh"] = "Eastern La Noscea";
["x"] = 491.18759155273;
["y"] = 17.215105056763;
["z"] = 476.77691650391;
};
};
};
}
return obj1
-- Persistent Data
local multiRefObjects = {
} -- multiRefObjects
local obj1 = {
["tasks"] = {
[0] = {
["mode"] = "Fish";
["markerType"] = "fishingMarker";
["marker"] = "Fishing - Isles";
["useStealth"] = "1";
["itemId"] = 5462;
["itemCount"] = 15;
["gearset"] = 16;
["location"] = {
["map"] = 138;
["mesh"] = "Western La Noscea";
["x"] = 259.79650878906;
["y"] = -22.75;
["z"] = 212.10339355469;
};
};
[1] = {
["mode"] = "Fish";
["markerType"] = "fishingMarker";
["marker"] = "Fishing - The Silver Bazar";
["useStealth"] = "0";
["itemId"] = 4893;
["itemCount"] = 15;
["gearset"] = 16;
["location"] = {
["map"] = 140;
["mesh"] = "Western Thanalan";
["x"] = 63.146209716797;
["y"] = 45;
["z"] = -231.60021972656;
};
};
};
}
return obj1
(01-17-2015, 05:47 PM)Iwantall Wrote: [ -> ]It is very good.
Im trying configure it for fishing now.
Using for gathering.
Testing example with Red Coral + Hammerhead Shark.
Based on item count. There will be bugs I think - it stopped count sharks and fishing still.
Is possible make it based on time on the marker?
Code:-- Persistent Data
local multiRefObjects = {
} -- multiRefObjects
local obj1 = {
["tasks"] = {
[0] = {
["mode"] = "Fish";
["markerType"] = "fishingMarker";
["marker"] = "Fishing - Isles";
["useStealth"] = "1";
["itemId"] = 5462;
["itemCount"] = 15;
["gearset"] = 16;
["location"] = {
["map"] = 138;
["mesh"] = "Western La Noscea";
["x"] = 259.79650878906;
["y"] = -22.75;
["z"] = 212.10339355469;
};
};
[1] = {
["mode"] = "Fish";
["markerType"] = "fishingMarker";
["marker"] = "Fishing - The Silver Bazar";
["useStealth"] = "0";
["itemId"] = 4893;
["itemCount"] = 15;
["gearset"] = 16;
["location"] = {
["map"] = 140;
["mesh"] = "Western Thanalan";
["x"] = 63.146209716797;
["y"] = 45;
["z"] = -231.60021972656;
};
};
};
}
return obj1
[5] = {
["mode"] = "Grind";
["markerType"] = "grindMarker";
["marker"] = "Animus_U'Ghamaro_Golem";
["contentId"] = 2522;
["contentCount"] = 11;
["location"] = {
["map"] = 180;
["mesh"] = "Outer La Noscea";
["x"] = 276.38116455078;
["y"] = 23.621067047119;
["z"] = -687.62023925781;
};
};
(01-18-2015, 02:06 AM)sero175 Wrote: [ -> ]I was trying out the task manager today - awesome addon by the way! It took a little while to figure out, but I was finaly able to get it working. Initially, I noticed a lot of syntax errors with the duty profile names and index numbers with the provided files via the dropbox links for Atma Books. I made the necessary corrections, but I suggest someone go in there and clean them up because I am sure there will be conflcts or erros. Plus it will make the bug issues/complaints from users who are not familiar with editing their own scripts a lot less.
Also, I noticed that on index 5 of "2_Zodiac_Book_of_Skyfire_II - Duties" the bots would not move once they ported into Outer La Noscea.
Code:[5] = {
["mode"] = "Grind";
["markerType"] = "grindMarker";
["marker"] = "Animus_U'Ghamaro_Golem";
["contentId"] = 2522;
["contentCount"] = 11;
["location"] = {
["map"] = 180;
["mesh"] = "Outer La Noscea";
["x"] = 276.38116455078;
["y"] = 23.621067047119;
["z"] = -687.62023925781;
};
};
It appears the nav mesh does not extend to the grind marker for these mobs. Just something to be aware of if anyone else runs into this problem. I was too lazy to extend the mesh, so I just manually killed the mobs and restarted the task manager on task 6.
I will post any other bugs I find as I work through the atma books on all my mules.