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Haru [Ninja][Combat Routine] - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: STORE Addons (https://www.mmominion.com/forumdisplay.php?fid=171) +--- Thread: Haru [Ninja][Combat Routine] (/showthread.php?tid=16232) |
RE: Haru [Combat Routine] - Lacuva - 05-24-2016 Is there anyway to prevent from using Mutilate in pvp? RE: Haru [Combat Routine] - Ace - 05-24-2016 You could just tick the DOTs quick toggle off, or use the hotkey. RE: Haru [Combat Routine] - Moogle - 05-24-2016 (05-24-2016, 01:33 PM)Ace Wrote: You could just tick the DOTs quick toggle off, or use the hotkey. I actually noticed this yesterday in PVP as well. Even though it showed that the moves were disabled (red) it was still using the moves. Suiton/aoe/dots RE: Haru [Combat Routine] - Ace - 05-25-2016 Then you have destroy ticked on. RE: Haru [Combat Routine] - Lacuva - 05-26-2016 If I click off DOTs I assume I lose Shadowfang aswell? It's just mutilate that I'd like to be able to drop. I was thinking it might be nice to have a pvp rotation override, much like how Destroy works No complaints though! Everything works very well RE: Haru [Combat Routine] - Ace - 05-26-2016 Yes, you lose SF as well. Is there a reason you don't want Mutilate but do want SF? I am planning something like a "Presets" panel going forward that will be sort of a buddy to the toggles that will allow a little more customization. RE: Haru [Combat Routine] - Ponpayne - 05-26-2016 (05-26-2016, 02:27 PM)Ace Wrote: Yes, you lose SF as well. Is there a reason you don't want Mutilate but do want SF? Interesting, I know when I used to use spellcast in ffxi I had some zone and target specific conditionals, e.g. if I'm in X zone and target is Y mob, execute Z skill profile. No earthly idea how useful/efficient that would be in this game at all though. I had thought about the possibility of having zone specific profiles for the latest EX and savage content, but again, I have no idea how useful/easy it would be to implement, but it's an idea. RE: Haru [Combat Routine] - Lacuva - 05-28-2016 Mutilate's a long duration, low potency dot with low initial hit potency. I don't normally use it in pvp where i'd prefer to keep my burst rotations tighter, if that makes sense RE: Haru [Combat Routine] - Moogle - 06-12-2016 In case anyone wants to know Omni is omnipositional. RE: Haru [Combat Routine] - HaltPolis - 06-14-2016 (06-12-2016, 11:02 PM)Moogle Wrote: In case anyone wants to know Omni is omnipositional. So this is ticked on for things that dont have positionals? |