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PVP - The Fields of Glory (Shatter) - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: STORE Addons (https://www.mmominion.com/forumdisplay.php?fid=171) +--- Thread: PVP - The Fields of Glory (Shatter) (/showthread.php?tid=18162) |
RE: PVP - The Fields of Glory (Shatter) - Rzilla7 - 02-27-2017 (02-26-2017, 08:22 PM)slinkyo0o0 Wrote:(02-26-2017, 06:18 PM)dgcool Wrote: What job does this work best with, healer? Thank you! I have veil as well... Do you make any adjustments to the veil settings as it relates to frontlines? Just curious... RE: PVP - The Fields of Glory (Shatter) - Jiani417 - 02-27-2017 (02-27-2017, 04:48 PM)JASMJONE Wrote: My biggest, and only real problem is the targeting. The character will constantly switch between priority targets regardless of their HP or what would make sense. For example: While targeting a close BRD(#2 priority) that only has 30% HP left a MNK(#1 priority) will run into range and the character will switch to attack the MNK rather than finish off the BRD. Like others have said, if a toggle could be implemented to follow the priority logic but ignore it when a closer target is at low HP that would be great. Or just have it stick to one target until that target is no longer alive/in range. I would like second this. RE: PVP - The Fields of Glory (Shatter) - HusbandoMax - 02-27-2017 (02-27-2017, 09:02 PM)Jiani417 Wrote:(02-27-2017, 04:48 PM)JASMJONE Wrote: My biggest, and only real problem is the targeting. The character will constantly switch between priority targets regardless of their HP or what would make sense. For example: While targeting a close BRD(#2 priority) that only has 30% HP left a MNK(#1 priority) will run into range and the character will switch to attack the MNK rather than finish off the BRD. Like others have said, if a toggle could be implemented to follow the priority logic but ignore it when a closer target is at low HP that would be great. Or just have it stick to one target until that target is no longer alive/in range. Will be adding a lowest hp option then maybe I can look at adding into keeping the current priority but hitting the lowest hp within range. RE: PVP - The Fields of Glory (Shatter) - JASMJONE - 02-28-2017 (02-27-2017, 09:17 PM)HusbandoMax Wrote:(02-27-2017, 09:02 PM)Jiani417 Wrote:(02-27-2017, 04:48 PM)JASMJONE Wrote: My biggest, and only real problem is the targeting. The character will constantly switch between priority targets regardless of their HP or what would make sense. For example: While targeting a close BRD(#2 priority) that only has 30% HP left a MNK(#1 priority) will run into range and the character will switch to attack the MNK rather than finish off the BRD. Like others have said, if a toggle could be implemented to follow the priority logic but ignore it when a closer target is at low HP that would be great. Or just have it stick to one target until that target is no longer alive/in range. That would be amazing. Nothing more frustrating than getting 3/4 of a burst off on an opponent only to have it switch to someone else a foot away lol RE: PVP - The Fields of Glory (Shatter) - Jiani417 - 02-28-2017 (02-28-2017, 12:22 AM)JASMJONE Wrote:If you can get this done, than you sir have a very loyal customer.(02-27-2017, 09:17 PM)HusbandoMax Wrote:(02-27-2017, 09:02 PM)Jiani417 Wrote:(02-27-2017, 04:48 PM)JASMJONE Wrote: My biggest, and only real problem is the targeting. The character will constantly switch between priority targets regardless of their HP or what would make sense. For example: While targeting a close BRD(#2 priority) that only has 30% HP left a MNK(#1 priority) will run into range and the character will switch to attack the MNK rather than finish off the BRD. Like others have said, if a toggle could be implemented to follow the priority logic but ignore it when a closer target is at low HP that would be great. Or just have it stick to one target until that target is no longer alive/in range. And I'm sure I can probably speak for others who feels the same about this. ![]() RE: PVP - The Fields of Glory (Shatter) - Kali - 02-28-2017 (02-27-2017, 09:17 PM)HusbandoMax Wrote:Also, making it so it goes into "Assist Mode" with no navigation, so when I want to PvP while controlling my character it just targets for me would be nice.(02-27-2017, 09:02 PM)Jiani417 Wrote:(02-27-2017, 04:48 PM)JASMJONE Wrote: My biggest, and only real problem is the targeting. The character will constantly switch between priority targets regardless of their HP or what would make sense. For example: While targeting a close BRD(#2 priority) that only has 30% HP left a MNK(#1 priority) will run into range and the character will switch to attack the MNK rather than finish off the BRD. Like others have said, if a toggle could be implemented to follow the priority logic but ignore it when a closer target is at low HP that would be great. Or just have it stick to one target until that target is no longer alive/in range. RE: PVP - The Fields of Glory (Shatter) - HaltPolis - 02-28-2017 Thats actually a solid idea, a targeter that swaps to a focused target such as whoever is getting dumped on by rest of your team within range. Would be worthless for melees but great for ranged dps. RE: PVP - The Fields of Glory (Shatter) - MrQich - 02-28-2017 Bot seems to be going "Away" again during pvp matches. Prior to the most recent update it never did this. Not sure if it's a Bot issue or Addon issue. RE: PVP - The Fields of Glory (Shatter) - HusbandoMax - 02-28-2017 (02-28-2017, 07:28 PM)MrQich Wrote: Bot seems to be going "Away" again during pvp matches. Prior to the most recent update it never did this. Not sure if it's a Bot issue or Addon issue. You mean the afk chair? RE: PVP - The Fields of Glory (Shatter) - MrQich - 02-28-2017 (02-28-2017, 08:20 PM)HusbandoMax Wrote:(02-28-2017, 07:28 PM)MrQich Wrote: Bot seems to be going "Away" again during pvp matches. Prior to the most recent update it never did this. Not sure if it's a Bot issue or Addon issue. Yes. |