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Chocobo Training - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: Public Chat (https://www.mmominion.com/forumdisplay.php?fid=91) +--- Thread: Chocobo Training (/showthread.php?tid=10205) Pages:
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RE: Chocobo Training - kitanoi - 12-24-2014 -- Persistent Data local multiRefObjects = { } -- multiRefObjects local obj1 = { ["quests"] = { [1176] = { ["steps"] = { [1] = { ["mapid"] = 340; ["type"] = "interact"; ["conversationindex"] = 1; ["meshname"] = "Home"; ["doWait"] = true; ["waitTime"] = 2500; ["delay"] = 10000; ["pos"] = { ["y"] = 34.5; ["x"] = -682.47833251953; ["z"] = -619.11346435547; }; }; [2] = { ["mapid"] = 340; ["type"] = "interact"; ["meshname"] = "Home"; ["id"] = 131129; ["doWait"] = true; ["waitTime"] = 2500; ["delay"] = 10000; ["pos"] = { ["y"] = 34.5; ["x"] = -682.47833251953; ["z"] = -619.11346435547; }; }; [3] = { ["mapid"] = 340; ["type"] = "interact"; ["conversationindex"] = 1; ["meshname"] = "Home"; ["doWait"] = true; ["waitTime"] = 2500; ["delay"] = 10000; ["pos"] = { ["y"] = 34.5; ["x"] = -682.47833251953; ["z"] = -619.11346435547; }; }; [4] = { ["mapid"] = 340; ["type"] = "interact"; ["conversationindex"] = 1; ["meshname"] = "Home"; ["doWait"] = true; ["waitTime"] = 2500; ["delay"] = 10000; ["pos"] = { ["y"] = 34.5; ["x"] = -682.47833251953; ["z"] = -619.11346435547; }; }; [5] = { ["mapid"] = 340; ["type"] = "interact"; ["itemturnin"] = true; ["itemturninid"] = { [1] = 8165; }; ["meshname"] = "Home"; ["doWait"] = true; ["waitTime"] = 2500; ["delay"] = 10000; ["pos"] = { ["y"] = 34.5; ["x"] = -682.47833251953; ["z"] = -619.11346435547; }; }; }; }; }; } return obj1 Waiting to try it when the timer resets. Seems intermittent making the first interaction at the moment. Script is hanging on step 4. Doesn't seem to like the second menu. Seems that the second menu option is not a menu as it goes straight to an item hand in selector. RE: Chocobo Training - sebbs - 12-24-2014 Waiting to try it when the timer resets. Seems intermittent making the first interaction at the moment. Script is hanging on step 4. Doesn't seem to like the second menu. Seems that the second menu option is not a menu as it goes straight to an item hand in selector. [/quote] Try adding a filler like killaggro should seperate the 2 interacts RE: Chocobo Training - kitanoi - 12-24-2014 Tried, no luck. I am not sure that the menu 2 is a traditional menu. When you manually click option 1 in menu 2 it provides the hand over window. Neither of the below steps will work for the menu / handover [4] = { ["mapid"] = 340; ["type"] = "interact"; ["meshname"] = "Home"; ["conversationindex"] = 1; ["itemreward"] = false; ["delay"] = 10000; ["pos"] = { ["y"] = 34.5; ["x"] = -682.47833251953; ["z"] = -619.11346435547; }; }; [5] = { ["mapid"] = 340; ["type"] = "interact"; ["itemturnin"] = true; ["itemturninid"] = { [1] = 8165; }; ["meshname"] = "Home"; ["doWait"] = true; ["waitTime"] = 2500; ["delay"] = 10000; ["pos"] = { ["y"] = 34.5; ["x"] = -682.47833251953; ["z"] = -619.11346435547; }; }; menu option number 1: window loaded: RE: Chocobo Training - onplanetmars - 12-24-2014 Wow, thank you for putting the time in help, I was up all last night and I ran into the same problem. 2nd conversation index window hangs... I was scouring the story quests to see if there was ever an instance where it required a 2nd conversation index and then i went to bed. |