[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Outdated (https://www.mmominion.com/forumdisplay.php?fid=110) +---- Thread: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> (/showthread.php?tid=4380) |
RE: [Module] Crafting Tool v2.0.1 <05/11/2013> - ymko - 11-05-2013 (11-05-2013, 08:52 PM)gawc Wrote:That's pretty strange.(11-05-2013, 07:33 PM)Kaeyt Sith Wrote: Any chance of it coming with some basic presets for the various classes? I cant get it to work at all with my goldsmith :/ Actually "Kaeyt Sith" did you make the profile by hand? You are supposed to make it through the tool and only add skills when you have the correct profession selected in the Skill Book. Same skills have different id's for different professions. -> This issue should be resolved with v2.0.2 RE: [Module] Crafting Tool v2.0.1 <05/11/2013> - gawc - 11-05-2013 ahh might be reason ofc. RE: [Module] Crafting Tool v2.0.2 <05/11/2013> - R3P0 - 11-05-2013 Ymko it appears anytime I reload the LUA module the profile I created for Leather is resetting to weaver even after editing and saving it. Not sure if you were aware of it continuing to do that or not. RE: [Module] Crafting Tool v2.0.2 <05/11/2013> - ymko - 11-05-2013 (11-05-2013, 11:16 PM)R3P0 Wrote: Ymko it appears anytime I reload the LUA module the profile I created for Leather is resetting to weaver even after editing and saving it. Not sure if you were aware of it continuing to do that or not.Is it after the update? RE: [Module] Crafting Tool v2.0.2 <05/11/2013> - R3P0 - 11-06-2013 (11-05-2013, 11:54 PM)ymko Wrote:(11-05-2013, 11:16 PM)R3P0 Wrote: Ymko it appears anytime I reload the LUA module the profile I created for Leather is resetting to weaver even after editing and saving it. Not sure if you were aware of it continuing to do that or not.Is it after the update? Yes, I downloaded 2.0.1 on my home PC and downloaded my fixed upload from the profile section and it went back to weaver did it 2x since then. RE: [Module] Crafting Tool v2.0.2 <05/11/2013> - ymko - 11-06-2013 (11-06-2013, 12:33 AM)R3P0 Wrote:2.0.2 is out should fix this issue(11-05-2013, 11:54 PM)ymko Wrote:(11-05-2013, 11:16 PM)R3P0 Wrote: Ymko it appears anytime I reload the LUA module the profile I created for Leather is resetting to weaver even after editing and saving it. Not sure if you were aware of it continuing to do that or not.Is it after the update? RE: [Module] Crafting Tool v2.0.2 <05/11/2013> - R3P0 - 11-06-2013 (11-06-2013, 12:51 AM)ymko Wrote:(11-06-2013, 12:33 AM)R3P0 Wrote:2.0.2 is out should fix this issue(11-05-2013, 11:54 PM)ymko Wrote:(11-05-2013, 11:16 PM)R3P0 Wrote: Ymko it appears anytime I reload the LUA module the profile I created for Leather is resetting to weaver even after editing and saving it. Not sure if you were aware of it continuing to do that or not.Is it after the update? Ok will test it tonight/tomorrow RE: [Module] Crafting Tool v2.0.2 <05/11/2013> - lamarak663 - 11-06-2013 man i dont have the brainpower to use this lol think ill go use the old one :P RE: [Module] Crafting Tool v2.0.2 <05/11/2013> - gawc - 11-06-2013 the "step" values, is that the number of steps you are into the crafting? or how many left finishing it with basic skills? I am having a hard time setting it up when to use progress and when to use quality to make it finish optimal. RE: [Module] Crafting Tool v2.0.2 <05/11/2013> - ymko - 11-06-2013 (11-06-2013, 11:24 AM)gawc Wrote: the "step" values, is that the number of steps you are into the crafting? or how many left finishing it with basic skills?Step is how many steps you are into the craft. That's for people who have a rotation they wanna use 24/7. As for your problem, manually use the progress skill you have put into the SkillManager. Determine how many steps you need to finish. A calculator coming soon © Then: Progress Skill -> cp <= CostOfDurabilitySkill - 1 -> durability <= your determined steps * 10 |