[BETA] SkillManager & Combat API Update [IMPORTANT] - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: SkillManager Profiles (https://www.mmominion.com/forumdisplay.php?fid=105) +---- Thread: [BETA] SkillManager & Combat API Update [IMPORTANT] (/showthread.php?tid=12717) |
RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - bizzmo - 07-11-2015 (07-11-2015, 01:00 AM)SquaLLio Wrote: Hey Ace, I haven't had a chance to test the new manager yet, but I do appreciate all the time, effort, and hard work you put into improving the overall experience for us. I do have one question though... The profile lag really much as other have stated. Didn't lag this much before. RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - ceh430 - 07-11-2015 ok so i tried updated version with your ninja-ace and lets say its working, i noticed not clasic "mudra lag", it cast mudras in right order nearly 100% of time BUT at same time ninjutsu icon change to right skill (huton,doton,suiton,etc..) icon profile trying to CAST next skill, it does not wait not even 1ms i would say :D im playing with 90~120ms ping Angelol ninja profile with old Skillmanager kinda works better like 7/10 but still not best same problem it makes super fast mostly accurate mudra combo and then trying to cast something else, sometimes it even cast different skills BETWEEN mudras o.O or is this what they call true "mudra lag"? because when i play by hands i never have this problem maybe like 1-2 time from 20 ninjutsu cast, ofc my dps is lower than with profile by 10-15% but i dont see rabbit so often :P or maybe bot is 2fast+2good with combos for my ping? xD RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - mathikk - 07-11-2015 i have an issue with my summoner the dots with cast times are casting twice for some reason sorry im a noob at this not sure if its because of beta or because of my own error RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - sebbs - 07-11-2015 add a 3 second recast in basic settings RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - wycs - 07-12-2015 (07-11-2015, 07:37 PM)ceh430 Wrote: ok so i tried updated version with your ninja-ace and lets say its working, i noticed not clasic "mudra lag", it cast mudras in right order nearly 100% of time BUT at same time ninjutsu icon change to right skill (huton,doton,suiton,etc..) icon profile trying to CAST next skill, it does not wait not even 1ms i would say :D I'm getting the exact same problem playing at around 250ms, chains just completely fall apart. I was putting together my own new profile since I heavily relied on Nextskill ID for a Perfect Balance opener however it just seems to not be able to keep track of the chain. Trying the Ninja profile in the OP sometimes it will go through mudras but other times it will try perform the basic combo while inside the chain. RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - Ace - 07-12-2015 Found an issue I have to work out, relates to the issues with mudras/ninjutsu, temporarily removing the download link to perform the fixes/testing. Edit: I re-enabled the download, with some reworked information. To properly iterate previous skills, and to ease some of the chain-building, Previous Skill ID can now be used to check ANY skill, not only off GCD skills (basically, it is true to its name now). Re-download, re-test, thanks for the continued reporting. I don't really know where the FPS issue a few users are experiencing originates from yet. RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - idurus - 07-12-2015 With last fix chain working as it must for DK. Ace, you can explain. What skill checks should work now and remain after tests. Previous Combo Skill Previous Combo Skill NOT etc RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - Ace - 07-12-2015 Previous Combo Skill and Previous Skill ID will both exist. Previous Combo Skill will check directly against the client's API though, using the information found in Player.lastcomboid. https://www.dropbox.com/s/u4qg9sl2mcf67zu/devmonitor.lua?dl=0 The version of devmonitor above shows lastcomboid at the bottom, in the PlayerInfo section. The client does not always update this as expected though, so check that the ability you're checking against populates this field. RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - speedtech - 07-12-2015 cd works wierd on the very last version. sometimes nothing come out in btw gcd. oGcd time setting need adjust? RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - ceh430 - 07-12-2015 ok i made half hour test on dummy with your updated ninja profile,well mudras ... only huton was working 100% of time rest of them are still kinda buggy like i said before that version(SM still trying cast other skills between mudras or it ignore finished mudra combo and try to cast ninjutsu after 1 or 2 other skills) |