[Release] Leviathan Helper DX11 (FFXIV 4.0 Temp. Updated) - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Tools / Apps / Programs for FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=101) +---- Thread: [Release] Leviathan Helper DX11 (FFXIV 4.0 Temp. Updated) (/showthread.php?tid=8139) |
RE: [Release] Leviathan Helper DX11 (FFXIV 3.56 Updated) - HaltPolis - 05-24-2017 works fine on x64 RE: [Release] Leviathan Helper DX11 (FFXIV 3.56 Updated) - totfliega - 05-24-2017 ya on 64bit without bot it works to for me but not with bot RE: [Release] Leviathan Helper DX11 (FFXIV 3.56 Updated) - aftermath92911 - 05-26-2017 Is there a way to move around during animation on this? Locking during weaponskill sucks when your trying to dodge. RE: [Release] Leviathan Helper DX11 (FFXIV 3.56 Updated) - weaponkiller - 06-16-2017 Hopeful for a 4.0 update~ RE: [Release] Leviathan Helper DX11 (FFXIV 3.56 Updated) - Azureflames - 06-16-2017 (06-16-2017, 12:19 PM)weaponkiller Wrote: Hopeful for a 4.0 update~ Will very liikely happen soon. The author of this app is usually happy to post updates quicky. It was made for the author, who is kind enough to share it with us. The author should want it as much as we do =3 RE: [Release] Leviathan Helper DX11 (FFXIV 3.56 Updated) - Kali - 06-16-2017 It's possible that it might not be as easy to fix this time around since SE implemented movement speed upgrades per zone, which might have messed up something. What that is I would have no idea but it's always a possibility. RE: [Release] Leviathan Helper DX11 (FFXIV 3.56 Updated) - Azureflames - 06-17-2017 (06-16-2017, 04:05 PM)Kali Wrote: It's possible that it might not be as easy to fix this time around since SE implemented movement speed upgrades per zone, which might have messed up something. What that is I would have no idea but it's always a possibility. Mount movement speed doesn't consern me. I use this for it's camera unlocking ability. It makes gameplay more fun and less restrictive by its camera. The Run/walk speed modifier is great. At it's lowest value nobody notices it. To others it looks as if you need to catch up, when actually you're ahead. RE: [Release] Leviathan Helper DX11 (FFXIV 3.56 Updated) - gilotech - 06-17-2017 (06-17-2017, 01:08 PM)Azureflames Wrote:(06-16-2017, 04:05 PM)Kali Wrote: It's possible that it might not be as easy to fix this time around since SE implemented movement speed upgrades per zone, which might have messed up something. What that is I would have no idea but it's always a possibility. yeah, if the movement speed is a problem, i'd appreciate if the author could update it with just the camera settings for now. it makes the game so much more enjoyable in dutys and while checking out the new citys/maps. i hope they havn't messed around too much with the cam in 4.0 :) //edit: thank you so much for the quick update of leviathan! :) RE: [Release] Leviathan Helper DX11 (FFXIV 4.0 Temp. Updated) - Zero-121 - 06-22-2017 Downloaded from OP's link, AVG is reporting it to be a virus, can anyone else confirm that it is safe? Thanks. RE: [Release] Leviathan Helper DX11 (FFXIV 4.0 Temp. Updated) - crayfish - 06-22-2017 https://www.virustotal.com/en/file/79f4520bdb61dd16f44ad8043dcdee31f8b42c2e841f27c81ec98b7c310205ac/analysis/1498099048/ either your AVG is stupid or you shouldn't be using this if you post these type of comment. |