Ark [Paladin][Combat Routine] - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: STORE Addons (https://www.mmominion.com/forumdisplay.php?fid=171) +--- Thread: Ark [Paladin][Combat Routine] (/showthread.php?tid=17031) |
RE: Ark [Paladin][Combat Routine] - sebbs - 07-13-2017 would need to alter flash setup to flash if u want it to flash with aggro on all mobs.. RE: Ark [Paladin][Combat Routine] - aDent - 07-13-2017 (07-13-2017, 09:32 AM)sebbs Wrote: would need to alter flash setup to flash if u want it to flash with aggro on all mobs.. well if its working as expected then it would be a change request how ever i really do remember when i played HW i never lost aggro the only reason i can imagine that i am now is cuase flash is not topping up my aggro. if u do get some time to maybe add switch to over aggro with flash that would rock RE: Ark [Paladin][Combat Routine] - dirkdangler - 07-13-2017 (07-13-2017, 07:12 AM)aDent Wrote:(07-12-2017, 08:20 AM)sebbs Wrote: check your flash timer setting maybe reduce it a little What's it doing instead of Flashing? If there are 3+ enemies, it should be using Flash and Total Eclipse. Is it just using single target combos on one of the grouped enemies? I haven't played PLD in any of the new dungeons yet, but a few days ago I was in a unsynced HW dungeon as a 70 PLD with a 70 BLM. It was using Flash and Total Eclipse on trash pulls, I didn't have any issues with aggro. RE: Ark [Paladin][Combat Routine] - moocow - 07-13-2017 Exmortem had a neat feature on Crusader that if a mob attacked another party member Crusader would use provoke followed by shield lob on it. As Exmortem abandoned his ACR is it possible to implement in Ark? RE: Ark [Paladin][Combat Routine] - aDent - 07-13-2017 (07-13-2017, 06:34 PM)dirkdangler Wrote:(07-13-2017, 07:12 AM)aDent Wrote:(07-12-2017, 08:20 AM)sebbs Wrote: check your flash timer setting maybe reduce it a little so it seems to use flash up until it has agro of all the mobs around it...i focus on one mob then after X number of seconds one of the mobs on the edge runs off...this then gets out of flash range...and i have to chase it...before i thinkk it was use flash once every 10 seconds i think even if i had agro which keeps them all topped up it feels like if you dont have aggro it should flash twice each cycle...then if you have aggro it flashes once thats my 2 cents edit notmaly only happens with 3 mobs RE: Ark [Paladin][Combat Routine] - Gungnir - 08-05-2017 (07-13-2017, 06:50 PM)moocow Wrote: Exmortem had a neat feature on Crusader that if a mob attacked another party member Crusader would use provoke followed by shield lob on it. As Exmortem abandoned his ACR is it possible to implement in Ark? That would be really neat if this is added RE: Ark [Paladin][Combat Routine] - tduong628 - 08-07-2017 Hey Sebbs, on defensive skills in customize tab is it possible to do 2 things. If so, how do I do it? I don't remember exact command But it is something like this player health < 70 and targeted so can I add "or" target is casting or channeling? If i can then what is the correct command be? I guess what i'm trying to say is I want my tank to use Buff when boss is using tank buster. What bot doing now is use buff after I get hit and my HP reduce to 70 RE: Ark [Paladin][Combat Routine] - Shozsu - 08-08-2017 Just wanted to note that I also have seen the issue with flash. I corrected this by manually flashing as needed, but if its left on its own it often loses aggro, at least a lot more than it used to. RE: Ark [Paladin][Combat Routine] - tearofsoul - 08-15-2017 ACR set to ArkSB and everything but Sword and Shield Oath toggle still doesnt' work. RE: Ark [Paladin][Combat Routine] - sebbs - 08-15-2017 Post your settings |