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[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Outdated (https://www.mmominion.com/forumdisplay.php?fid=110) +---- Thread: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> (/showthread.php?tid=4380) |
RE: [Module] Crafting Tool v2.1.1 + FIX <18/11/2013> - Ace - 11-18-2013 So, after a lot of trying I can't get this to work. Tool just sits here and does nothing. Built my own profile, nothing too fancy. As soon as I click to turn on Skill Manager, I get: failed with [string "C:\FFXIV_Updater\LuaMods\/CraftingTool/craf...":1229 bad argument #1 to 'match' (string expected, got nil) Does this with any profile loaded, not only mine, and it's not just once, it literally floods the console with this. I don't know how to get the full path of the thing it's looking for. I work as a programmer but I don't know where to look to try and diagnose it, can you help me please? RE: [Module] Crafting Tool v2.1.1 + FIX <18/11/2013> - MrSandman - 11-18-2013 Hmm I must be doing something wrong but I'm not sure where to look. This seems like it should be pretty simple. I loaded those CUL profiles from that other thread. When I select apple juice and the profile, change the craft amount to 1 and single craft, hit the start button and nothing happens. I have the craft window open and the apple juice selected. Skill Manager is also enabled in the CraftingTool window. The info in CraftingTool>Info says 1 craft left but nothing ever happens. Do I need to select anything special in the FFXIVMinion window? O_o Also to add if I do Start/Stop in the FFXIVMinion screen it opens the console and starts spamming an error failed with [string "C:\bin\FFXIV\LuaMods\/CraftingTool/crafting..."]:1229: bad argument #1 to 'match' (string expected, got nil) (11-18-2013, 05:03 AM)aceRage Wrote: So, after a lot of trying I can't get this to work. Tool just sits here and does nothing. Built my own profile, nothing too fancy. As soon as I click to turn on Skill Manager, I get: As you can see, I have the same error. But you can see the error is line 1229 of that crafting file in the CraftingTool folder. It mentions some food ID but I'm not a programmer. RE: [Module] Crafting Tool v2.1.1 + FIX <18/11/2013> - Bokuzuken - 11-18-2013 Is there any way to add HQ matts? Or NQ only? RE: [Module] Crafting Tool v2.1.1 + FIX <18/11/2013> - ymko - 11-18-2013 (11-18-2013, 06:22 AM)Bokuzuken Wrote: Is there any way to add HQ matts? Or NQ only?If there was it would be here, try using search, this question is asked almost every 3rd page... (11-18-2013, 05:05 AM)MrSandman Wrote: Hmm I must be doing something wrong but I'm not sure where to look. This seems like it should be pretty simple. I loaded those CUL profiles from that other thread. When I select apple juice and the profile, change the craft amount to 1 and single craft, hit the start button and nothing happens. I have the craft window open and the apple juice selected. Skill Manager is also enabled in the CraftingTool window. The info in CraftingTool>Info says 1 craft left but nothing ever happens. Do I need to select anything special in the FFXIVMinion window? O_oShould be fixed now, if it's still having bugs use 2.1.0 for the time being RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Koopla - 11-18-2013 I think the Limited crafting is a bit wrong, when I checked it always crafts 1 item less then I enter (9 instead of entered 10 for example). 2.1.0 RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - ymko - 11-18-2013 (11-18-2013, 10:43 AM)Koopla Wrote: I think the Limited crafting is a bit wrong, when I checked it always crafts 1 item less then I enter (9 instead of entered 10 for example).It says 9 but crafts 10 RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Koopla - 11-18-2013 Yes I know, but I think it always crafts 1 item less (I enter 10 Limited, press Start, have 9 at the end when it stops). I'm pretty sure it doesn't fail synthesis the way my profile is set up, but maybe I'm dreaming lol. It just happened more than 3 times now in a few days and I thought I'd mention it, but yes I might be imagining things. RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - darkboz - 11-18-2013 Thx for the new version man, good work ! There seems to be a problem with the food module though, when it try to get up to eat something it just loop between getting up & opening / closing the crafting log making the game crash, maybe something to do with timers here :) RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - ymko - 11-18-2013 (11-18-2013, 04:07 PM)darkboz Wrote: Thx for the new version man, good work !I'll have a look but i didn't have this problem :( (11-18-2013, 02:52 PM)Koopla Wrote: Yes I know, but I think it always crafts 1 item less (I enter 10 Limited, press Start, have 9 at the end when it stops). I'm pretty sure it doesn't fail synthesis the way my profile is set up, but maybe I'm dreaming lol. It just happened more than 3 times now in a few days and I thought I'd mention it, but yes I might be imagining things.Strange, it worked fine for me, i'll see maybe i made a mistake somewhere while changing the code for new version... RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - darkboz - 11-18-2013 I will try again tomorrow then :) |