[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Outdated (https://www.mmominion.com/forumdisplay.php?fid=110) +---- Thread: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> (/showthread.php?tid=4380) |
RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - darkboz - 12-01-2013 (12-01-2013, 04:04 PM)Viper3881 Wrote: Thanks Dark I was looking all around and started making my own profile and learned how it works I was just curious is all. I searched 23 pages on this forum just to find it. thanks cya U just had to search the crafting tool forum :) like "40/70/80 for all crafts" by andysx or "40,70,80 Durability Profiles" by wildicedemon, it's not hard to find, it's on the main page of the crafting tool forum. RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Viper3881 - 12-02-2013 Oh I thought those where just end level ones not leveling up ones....thanks cya RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - raty2021 - 12-02-2013 Darkboz, I did end up noticing this when I had some more time to play with it over the week. If you try to switch your cross-class skills up after the bot is loaded it will tend to have this issue. However when the skills are set before hand it seems to cast fine. That seemed to be the scenario I ran into. I was just starting to level and was swapping a lot of skils around as I started my leatherworker. RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - darkboz - 12-02-2013 (12-02-2013, 04:23 AM)raty2021 Wrote: Darkboz, I did end up noticing this when I had some more time to play with it over the week. If you try to switch your cross-class skills up after the bot is loaded it will tend to have this issue. However when the skills are set before hand it seems to cast fine. That seemed to be the scenario I ran into. I was just starting to level and was swapping a lot of skils around as I started my leatherworker. Yup, that's why if you switch your CC skills, you need to reload the bot (close & restart, a simple reload doesn't work), otherwise it will hang on the skills you switched, hope they fix that :) RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - darkboz - 12-04-2013 Any ETA ymko on that new version? i'am really eager to test it ;) RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - zeion - 12-05-2013 Is it just me or it doesn't seem to be eating food? Would just stand there when food buff wears off? I have the correct item selected from the drop down and checked the eat box. RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - OogieBoogie - 12-05-2013 When can we expect the ability to use HQ mats? RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - darkboz - 12-05-2013 (12-05-2013, 04:57 AM)zeion Wrote: Is it just me or it doesn't seem to be eating food? Would just stand there when food buff wears off? I have the correct item selected from the drop down and checked the eat box. No indeed food doesn't seems to work, that's why i'am hoping for this new version :) RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - R3P0 - 12-05-2013 (12-05-2013, 05:19 PM)OogieBoogie Wrote: When can we expect the ability to use HQ mats? When the bot makers give the guys the ability to add them in. RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Cuden233 - 12-06-2013 can somone explain to me how to use this? thank you in advance |