MMOMinion
[Discontinued] Machinist: Shots fired! 4.0 - Dragon - Printable Version

+- MMOMinion (https://www.mmominion.com)
+-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87)
+--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90)
+---- Forum: SkillManager Profiles (https://www.mmominion.com/forumdisplay.php?fid=105)
+----- Forum: Disciples of War Profiles (https://www.mmominion.com/forumdisplay.php?fid=111)
+----- Thread: [Discontinued] Machinist: Shots fired! 4.0 - Dragon (/showthread.php?tid=12338)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16


RE: Machinist 3.0 Beta - Dragon - CuteDragon - 06-30-2015

Well for Filter 2 to work, you need to have all your CD's ready. Like ALL of them.
And when you said you are running around with 4 active, that means you use Cooldowns on Trashmobs, so you won't have them active. If you know a boss is coming, turn 4 off earlier ;)

Filter 1 probably is affected by this too, it needs Reload, Rapid Fire, Wildfire, Gauss Barrel, Hawk's Eye, Blood for Blood, Raging Strikes, Gauss Round ready for it to work.

Filter 4 is basically just a Low-level mode, because you cannot use your Filter 1 or 2 rotation in level 50 dungeons.
Normally you should always run around with no Filters active when you don't fight a boss. If you really need a CD for Trash, just pop them yourself.


RE: Machinist 3.0 Beta - Dragon - HaltPolis - 06-30-2015

Ahh ok. Ill test this out


RE: Machinist 3.0 Beta - Dragon - CuteDragon - 06-30-2015

I should have maybe explained that a little bit better, sorry.


RE: Machinist 3.0 Beta - Dragon - HaltPolis - 06-30-2015

Sooo.,.... It still wasnt working so i swapped the skillmgr out for the current one and it all works swimmingly now.


RE: Machinist 3.0 Beta - Dragon - CuteDragon - 06-30-2015

(06-30-2015, 02:50 AM)HaltPolis Wrote:  Sooo.,.... It still wasnt working so i swapped the skillmgr out for the current one and it all works swimmingly now.

Thank you for telling me that and testing it out :) I removed it from the first post and also the information for it to be needed!

Glad you like the profile!


RE: Machinist 3.0 Beta - Dragon - HaltPolis - 06-30-2015

Cheers for the hard work! Much apprectiated


RE: Machinist 3.0 Beta - Dragon - CuteDragon - 06-30-2015

MCH Rapid Fire got fixed, so I have to come up with a new Rotation, will take a day or two.


RE: Machinist 3.1 Beta - Dragon - CuteDragon - 06-30-2015

Version 3.1 released.

Square please don't change anything, anytime soon again.

I'll go back to sleep now... zzZ


RE: Machinist 3.1 Beta - Dragon - Kaiton - 06-30-2015

thanks for the efforts
as for filter 1 uses CD's and when i'm using filter 2 i think its doing less dmg than filter 1
Havant checked what those 2 has i just see it attacks slower or less


RE: Machinist 3.1 Beta - Dragon - CuteDragon - 06-30-2015

That's weird because Filter 2 has nothing to do with Filter 1 at all.
Filter 2 will only be used if you have Gauss Barrel on and all Abilities active, which is only at the start of a fight normally.

I will look into it. At the moment its just a quick and dirty fix anyway, because of the Rapid Fire change.

Edit:
oh well of course, if you deactivate Filter 1 and only have Filter 2 up it does less damage in a fight. Because after the opener he will never use CD's or Wildfire anymore.

Just remember: Filter 2 is ONLY at the start of a fight. Filter 1 does the damage later on :3