[Coords] Chimera Ranged Solo - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Outdated (https://www.mmominion.com/forumdisplay.php?fid=110) +---- Thread: [Coords] Chimera Ranged Solo (/showthread.php?tid=5592) |
RE: [Coords] Chimera Ranged Solo - nyth - 01-09-2014 even in the instace i cant see the wp -.-' RE: [Coords] Chimera Ranged Solo - testsubject421 - 01-09-2014 (01-08-2014, 09:13 PM)odano1988 Wrote: test subject what do your titan cords consist of? is it soloable or do we have to go about jackies rout and rez the dead gaols? It is no different. I had no luck with the X Y Z coords in the OP so i made some realllllly quick (too quick) and posted so a friend could get it. i wouldnt solo him take a friend that can use minion with and ur fine. RE: [Coords] Chimera Ranged Solo - Fatal - 01-09-2014 (01-09-2014, 07:11 AM)testsubject421 Wrote:(01-08-2014, 09:13 PM)odano1988 Wrote: test subject what do your titan cords consist of? is it soloable or do we have to go about jackies rout and rez the dead gaols? Just to clarify, I have no coords for Titan in my post. If you mean you have had no luck with any of my coords posted, that would be odd as I have now run 12+ relic runs through these coords without issue. Apologies if they do not work for you. RE: [Coords] Chimera Ranged Solo - testsubject421 - 01-09-2014 (01-09-2014, 11:32 AM)Fatal Wrote:(01-09-2014, 07:11 AM)testsubject421 Wrote:(01-08-2014, 09:13 PM)odano1988 Wrote: test subject what do your titan cords consist of? is it soloable or do we have to go about jackies rout and rez the dead gaols? Fatal, I know there is no Titan coords in your post, thank you for clarifying for everyone else. My thing was the X Y Z in your OP as it is pointed out and known... the X Y Z does not work if you just punch them into the navigation part of the DEV tab it seems as tho the X Y Z have a different layout of what the X Y Z axis's are in the teleport module... ??? At the time i tried this i was having problems with the teleport module (it was MY own problem not the module) and so i was trying to get there with the DEV tab Once i figured it out i had to quick share... I just wanted to help out.... And fatal THANK YOU FOR SHARING THIS TOPIC!!!! My current advide to anyone who is looking for Waypoints...dont download my file just go here: Odano1998 Waypoints: Odano1998 Waypoints Andysx Waypoints: Andysx Waypoints I made my way points in a hurry so they suck and are not well titled, Get these packs they were made with care and effort. (unlike my quick junk) RE: [Coords] Chimera Ranged Solo - odano1988 - 01-09-2014 My pack needs to be updatedill do ty at when I'm home RE: [Coords] Chimera Ranged Solo - Cichard - 01-09-2014 some people treat Z as teh vertical variable ie how high your character is off the ground. Howerver in 3d gaming Y is the veritacl variable that you adjust to set how high or low your character is off or below the ground. I know Maha's mod uses Z while other things in the bot use Y RE: [Coords] Chimera Ranged Solo - odano1988 - 01-09-2014 MAHA, here is my updated waypoint file if you want to replace that on the front page. This update includes most story mode quest 1-50(if the quest is close to the giver I didn't teleport) It also includes most waypoints needed for story mode dungeons, including primal normal modes, and hard modes. I also think it includes some class quest not sure which ones, probably paladin, sch, smr, and brd but not for sure if I remembered to add those. RE: [Coords] Chimera Ranged Solo - odano1988 - 01-10-2014 anyone have coil waypoints there willing to share? RE: [Coords] Chimera Ranged Solo - odano1988 - 01-10-2014 anyone? RE: [Coords] Chimera Ranged Solo - odano1988 - 01-11-2014 #1 : X -16,93166 Y 35,98517 Z -5,000008 #2 : X 5,373716 Y 39,9842 Z -5,000013 this is for turn 4 from JM. Anyone have turn 1-3 and 5? |