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[Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Outdated (https://www.mmominion.com/forumdisplay.php?fid=110) +---- Thread: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters (/showthread.php?tid=10596) Pages:
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[Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - Noktam - 01-28-2015 Ok, so i write this for myself to make my crafting skill profile as efficient than if i do them manually. I implemented few things : -> Custom Counter They are flags. For each skill, you have up to 3 independant counters. For each one you have this lines : custommin (Minimum score of the custom counter to make the skill proc) custommax (Maximum score of the custom counter to make the skill proc) customcounteradd (Add X to custom counter) customcounterremove (Remove X to custom counter) That way, for exemple, if you need for a 3 or 4 star to proc 2 ToT for the end of your rotation and each extra ToT will change an hasty touch to a basic touch, you can do something like that : On ToT : customcounteradd = 1 On basic touch : custom min = 3, customcounterremove = 1 And you can later check on your skill if you have the required ToT. An other way to use it is to priorize skill, i usually use my second custom counter for that : For exemple : Skill 1 : custommax = 1, customcounteradd =1 Skill 2 : custommax = 2, customcounteradd =2 Skill 3 : custommax = 4, customcounteradd =4 Skill 4 : custommax = 8, customcounteradd =8 Skill 5 : custommax = 16, customcounteradd =16 That way, each skill will execute on the definited order and just once. And for exemple, if you want ToT to proc beetween your 2 and 4 skill, you can add Tot : On Good, custommin = 2, custommax=8 -> Needed checkbox I was bored to loose precious items because i forget to enable cross skills for specifics profiles. Now, on each skill, there is a needed checkbox, if checked, when you start to craft something and you dont have all the skill needed, the craft will not launch. There is a small bug and if you change your skills you will have to reload the minion to make it aware of your new skilllist. It's not a big deal for me, i just reload before each crafting sessions. -> Safe hand stack Like the iqstack, there is now a counter of how many safe hand stack left. It's usefull for me for few case, when i remplace some progress skill with an hasty touch if i get a good and i've got few safe hand stack left. -> Byrgot Guessing Ok, so on 3/4 stars, you use the number of iqstack to know if you're gonna use Reclaim or complete you're craft with a GS + Innovation + Byrgot ? That's a lot better, with that, you have few lines in each skill profile : min %hq byrgot max %hq byrgot min %hq GS+byrgot max %hq GS+byrgot min %hq GS + ING2 + byrgot max %hq GS + ING2 + byrgot min %hq GS + INOV + byrgot max %hq GS + INOV + byrgot min %hq GS + ING2 + INOV + byrgot max %hq GS + ING2 + INOV + byrgot Now, let's say you have to use Reclaim, or finish your craft with a Byrgot blessing buffed by GS and Innovation. You want to use reclaim if you byrgot not gonna make more than 70%HQ if it hit on a "normal" state ? Well, you just set "max %hq GS + INOV + byrgot" = 70 on your reclaim. Edit : To make it work, you have to input the ilvl of the receipe and your control stat into the setting option. RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - Zale00 - 01-29-2015 Wow this works great! Thanks! RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - endx10 - 02-06-2015 thanks man you are smart !! i will try it . RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - Noktam - 02-07-2015 Updated, bug fix on the byrgot guessing (he didnt like when it goes over 100%) and a 4th custom counter was added. RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - Noktam - 02-18-2015 Beta update for the last bot update, can you tell me if that's working for you ? RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - Noktam - 02-18-2015 New update, new beta. A lots of change on the vanilla version so i'm not 100% that's working. RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - Skive - 02-23-2015 from your crafting profile, how did u get so much CP for ur crafter? RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - mumitroll - 03-17-2015 Getting the following error: 1997: attempt to perform arithmetic on local 'recipelevel' (a nil value) RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - Sheimd - 03-17-2015 dont think this has been working since all the changes to the basic crafting mechanisms of the bot., RE: [Vanilla Overwrite] CustomCraft : Few changes for better crafting, need betatesters - aDent - 03-20-2015 any one tried this with the most recent update? does it still work? |