check duty begun - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: I Need Help with LUA coding! (https://www.mmominion.com/forumdisplay.php?fid=104) +---- Thread: check duty begun (/showthread.php?tid=11018) |
check duty begun - Skive - 03-01-2015 Is there any code out there that i can use to check if the duty begun. What i mean is when we enter a dung a barrier is setup(some player might be loading and some are watching CS). When a message _______ has begun, the barrier will drop. Need to detect it. Maybe a return of boolean is good enough. RE: check duty begun - sebbs - 03-01-2015 Cant check of on mapid? RE: check duty begun - Skive - 03-01-2015 (03-01-2015, 08:41 AM)sebbs Wrote: Cant check of on mapid? hmm... i doubt that what i am looking. mapid only return me the map i currently at but doesnt tell me that the duty barrier has been dropped right? RE: check duty begun - sebbs - 03-01-2015 No but it may be enough depending on what you want to do. Possibly scanforobject if it has an id. RE: check duty begun - Skive - 03-01-2015 (03-01-2015, 09:09 AM)sebbs Wrote: No but it may be enough depending on what you want to do. yar that what i have been doing. apparently i can see that event object disappear from radar. but i loop through the entity i still see 3 event object, when radar show 2 only. unless there is some special setting on radar mod |