Smn Pets and Obey and Return - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: SkillManager Profiles (https://www.mmominion.com/forumdisplay.php?fid=105) +---- Thread: Smn Pets and Obey and Return (/showthread.php?tid=11239) |
Smn Pets and Obey and Return - YellowcarQueen - 03-17-2015 I haven't seen it talked about specifically so I'd like to share how to set up your summoner pets to attack and stop attacking with obey, return, and use all of the pets abilities as well. I tested this on a dummy by selecting the dummy and unselecting the dummy to see if my pet would attack and stop attacking as well as use abilities such as Garuda-igi's aerial slash, shockwave, and contagion. First off, the commands need to be in a certain order in skill manager profile to work correctly. Contagion (20) Aerial Slash (19) Shockwave (18) Wind Blade (17) Shot (8 This is Obey, but it shows up as Shot) Return (6) I'm only going to list the relevant stuff that needs information entered for the skill editor that is not already default. Contagion Skill Type = Pet Combat Status = In Combat Skill Target = Cast Target Target Role = Any Include NPC = Checked Player Target = Enemy Ground Target = Enemy Target Buffs -> Has Buffs = 179+180+189 Aerial Slash Contagion Skill Type = Pet Combat Status = In Combat Skill Target = Cast Target Target Role = Any Include NPC = Checked Player Target = Enemy Ground Target = Enemy Shockwave Contagion Skill Type = Pet Combat Status = In Combat Skill Target = Cast Target Target Role = Any Include NPC = Checked Player Target = Enemy Ground Target = Enemy Windblade Contagion Skill Type = Pet Combat Status = In Combat Skill Target = Cast Target Target Role = Any Include NPC = Checked Player Target = Enemy Ground Target = Enemy Shot Contagion Skill Type = Pet Combat Status = In Combat Skill Target = Cast Target Target Role = Any Include NPC = Checked Player Target = Enemy Ground Target = Enemy Return Contagion Skill Type = Pet Combat Status = Any Skill Target = Cast Target Target Role = Any Include NPC = Checked Player Target = Any Ground Target = Enemy And that should do it. This will set-up your summoner pets to function properly using the Obey and Return commands so they're not so mindless. For Ifrit and Titan just switch out the unique abilities for the correct ones. RE: Smn Pets and Obey and Return - Ace - 03-18-2015 Why are you using Casting Target? Casting Target chooses the target that your target is casting a spell on, meant specifically to be used in situations where you are targeting a boss or other enemy that is casting another spell on a tank. Casting Target would in turn use the tank that is having the spell cast on it as the target. Looking at the code, it's probably only by accident that it happens to work on target dummies since they are never casting and some of the abilities allow casting on a target ID of 0. RE: Smn Pets and Obey and Return - YellowcarQueen - 03-18-2015 Quite honestly, I thought casting target meant the target I was casting a spell on and had targeted. I don't understand the code behind the bot, but I am willing to play around with it and figure things out through trial and error if I can't find explanations on the forums. Then I go with the first thing that works consistently. I appreciate your explanation of what casting target is meant to be used for though, but I tried the debugging tool (which is a wonderful addition) and "cast target" was the only option that didn't display an error in the console and functioned correctly. RE: Smn Pets and Obey and Return - Mutantx - 03-18-2015 myself and others have mentioned this cast target issue on smn profiles before xd RE: Smn Pets and Obey and Return - Ace - 03-18-2015 I fixed some things related to pet skills last night. |