Zoning in the duty - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Duty Profiles (https://www.mmominion.com/forumdisplay.php?fid=115) +---- Thread: Zoning in the duty (/showthread.php?tid=12543) |
Zoning in the duty - Shozokui - 06-30-2015 I don't have a copy of the Brayflox HM profile, otherwise I'd have a reference there. What's the best way to have the bots cross the in-duty zone lines? Several of the HW dungeons have these. Is it just to teleport the bots to the zone line? Which taskFunction is used? RE: Zoning in the duty - Cichard - 06-30-2015 you just do it like any other encounter its just on the ground, just look at any other profile, they all hit the ground before the boss. Just do a dokill=false. then it lands in that spot which triggers boss then they go on to the next encounter at the end of teh wait/fail timers. RE: Zoning in the duty - kitanoi - 06-30-2015 [x] = { ["doKill"] = false; ["radius"] = 1; ["bossIDs"] = "0;"; ["taskFunction"] = "ffxiv_duty_kill_task.Create"; ["waitTime"] = 3000; ["failTime"] = 2000; ["startPos"] = { ["General"] = { ["y"] = x; ["x"] = x; ["h"] =x; ["z"] = x; }; }; }; x's replace as you need. change wait and fails as you need for load times. RE: Zoning in the duty - Cichard - 06-30-2015 https://www.dropbox.com/s/3pljudh4142o5jh/%5BHM%5DBrayflox.info?dl=0 RE: Zoning in the duty - Shozokui - 06-30-2015 (06-30-2015, 03:18 PM)Cichard Wrote: https://www.dropbox.com/s/3pljudh4142o5jh/%5BHM%5DBrayflox.info?dl=0 I appreciate that. Simple enough. If you don't mind answering a follow up question, where do you find the interactid for the ffxiv_task_interact task? Is it the unique id of the entity? RE: Zoning in the duty - Cichard - 07-01-2015 unique id |