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Moded craft task w. basic Collectable support - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: LUA Modules / Addons (https://www.mmominion.com/forumdisplay.php?fid=102) +---- Thread: Moded craft task w. basic Collectable support (/showthread.php?tid=13360) |
Moded craft task w. basic Collectable support - frepe - 08-10-2015 Hi, Moded the craft-task to auto-accept collectable synths for my race towards mastercraft books tonight since it was finally good turn-in items. The craft-task will work as previous with the added feature of auto accepting the collectable pop-up. Replace the file it in the FFXIVMinion/LuaMods/ffxivminion/ folder and reload the bot in game with ctrl+l. You will need to execute the Collectable Synthesis command manually. Throwing in the crating profile I was using aswell, made 58 items all from NQ mats, all but 1 qualified for turn in. Craft: ~590, Ctrl: ~520, CP: 369 (used stone soup) Profile requires: Muscle Memory Comfort Zone Tricks of the Trade Steady Hand II Byregot's Blessing Innovation (optional) Ingenuity II Careful Synthesis II I hope this helps some in the grind until Ace delivers more crafting goodies to us! :D RE: Moded craft task w. basic Collectable support - Ace - 08-11-2015 After AceLib gets updated tomorrow, this will be what crafting looks like: http://puu.sh/jx6Rj/da29ac3ce0.jpg I'll leave this post up until such time as I push the new craft lua, since it may still be useful to somebody for the new few hours. RE: Moded craft task w. basic Collectable support - theclassic008 - 08-11-2015 amazing RE: Moded craft task w. basic Collectable support - frepe - 08-11-2015 (08-11-2015, 03:34 AM)Ace Wrote: After AceLib gets updated tomorrow, this will be what crafting looks like: http://puu.sh/jx6Rj/da29ac3ce0.jpg Awesome Ace. Feel free to close this when your update is live! RE: Moded craft task w. basic Collectable support - Ace - 08-12-2015 Updated craft and gathering with collectibles, will probably need some testing since I'm not equipped to do that. RE: Moded craft task w. basic Collectable support - Bricks - 08-17-2015 would it be possible to modify the code to accept 1 nq and 1hq ingredient. RE: Moded craft task w. basic Collectable support - Underwhelp - 08-17-2015 Bricks, the question is kinda not this topic, but there is a work around that may work in your case. If you are using say HQ Ore + NQ Ore to make an ignot, if you select them , then start your first craft but do nothing, prior to starting the Crafting Bot it will continue to use the EXACT SAME NQ/HQ setup you declared at first until not possible, then will default back to all NQ or just stop. So if your material ratios remain the same for HQ/NQ mats and not all random and trying to let the BOT decide (This does NOT WORK) , then you can make it work use whatever HQ materials and NQ you want. This work around is fine if crafting collectibles as well, I just tried prior to posting. |