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[ACR] Dragoon 1.0.5 (7/23/17) - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: SkillManager Profiles (https://www.mmominion.com/forumdisplay.php?fid=105) +----- Forum: Disciples of War Profiles (https://www.mmominion.com/forumdisplay.php?fid=111) +----- Thread: [ACR] Dragoon 1.0.5 (7/23/17) (/showthread.php?tid=19149) |
[ACR] Dragoon 1.0.5 (7/23/17) - JC65 - 07-11-2017 Ok here is my attempt at a Dragoon ACR profile. I'm still dabbling and learning, to me my code looks ugly but I am still working through some ACR functions. For me this is a learning experience and I will do my best to fix problems and make adjustments, I will not promise it will meet the standards of what is in the store and I may be slower to make adjustments. However at this time my main is DRG in my raid group so I have some interest in keeping this updated. Features
Known issues
Update 1.0.1
Update 1.0.2
Please give me thoughts and suggestions. I ran it in some raids with my fc tonight and I think found the last couple of annoyances I was having so hopefully it is usable at this point. If it does seem to mess up a combo, you can manually hit the initial combo ability and it will see that and get back on track, but hopefully the changes I made tonight will take care of that. Thanks to Kali, I started by looking over his and honestly taking a bit of his debugging code as well as a few other pieces. Though his looks cleaner than mine I am still tweaking those parts. And no, I am not good at making pretty looking posts. (Sorry if I did this wrong, I updating the attachment rather than adding a new one) RE: [ACR] Dragoon 1.0 - balol - 07-11-2017 i've added the file in acr and turned acr on but my character is not attacking, only auto attacking. not sure if i am missing something never used acr before. i have assist mode turned on is that the issue ? RE: [ACR] Dragoon 1.0 - JC65 - 07-11-2017 Not sure, make sure under assist you have it set to None and in acr it has the correct profile selected. RE: [ACR] Dragoon 1.0.1 (7/11/17) - balol - 07-11-2017 done and done. still just auto attack and does nothing else RE: [ACR] Dragoon 1.0.1 (7/11/17) - JC65 - 07-11-2017 (07-11-2017, 07:29 PM)balol Wrote: done and done. still just auto attack and does nothing else I'll have to look when I get home. What level are you? What is initiating combat if the bot doesn't do any attack? RE: [ACR] Dragoon 1.0.1 (7/11/17) - balol - 07-11-2017 i am level 64 at the moment and i just run close to a monster and start auto attacking but no skill are used, i have tried kali bard acr also and it works just fine, cheers RE: [ACR] Dragoon 1.0.1 (7/11/17) - JC65 - 07-11-2017 Any errors if you open the console? Might be trying to use an ability your not high enough level for, and my testing for that could be off. Just guessing here, but I did have a problem with a crossclass being used that I didn't have and may not have gotten all my skill profile testing done correctly. RE: [ACR] Dragoon 1.0.1 (7/11/17) - balol - 07-11-2017 This is what i got from the console " failed with C:\Users\zero\Downloads\MINIONAPP\Bots\FFXIVMinion64\LuaMods\ACR\CombatRoutines\[w]Dragoon_JC.lua:326: attempt to index a nil value " RE: [ACR] Dragoon 1.0.1 (7/11/17) - Jiani417 - 07-11-2017 The Bot is running at Lv70 for me. Didn't really do an indepth trial yet. RE: [ACR] Dragoon 1.0.1 (7/11/17) - JC65 - 07-11-2017 (07-11-2017, 09:37 PM)balol Wrote: This is what i got from the console Yup, sorry was due to it looking at the Nastrond skill you don't have. Changed my skill checks around again, though there has to be a more efficient way I'll keep working on that. Download and give it another shot please. |