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List of .lua variables? - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: I Need Help with LUA coding! (https://www.mmominion.com/forumdisplay.php?fid=104) +---- Thread: List of .lua variables? (/showthread.php?tid=19372) |
List of .lua variables? - ghostclaire - 08-02-2017 Hello, Is there a list of .lua variables that MINION recognises somewhere on the server? I've learned a lot by taking apart other's scripts and adapting them for myself, but I think a lot of my coding is bulky and unnecessary and can probably be simplified with the right variable. Thanks RE: List of .lua variables? - hoontalees - 08-25-2017 I've attached a programmatic dump of the FFXIVMinion LUA runtime environment that I've been using for reference purposes. I took a lazy approach that cleans up the results of minion's builtin tostring handler for most of the stubs generated, with a recursive manual dump for one or two special cases. There's no function signature information, I'm afraid, due to it being runtime generated.
Source code for most of the LUA-based stuff can be found in the MinionLib repo or FFXIVMinion repo. |