Global objects documentation? - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: I Need Help with LUA coding! (https://www.mmominion.com/forumdisplay.php?fid=104) +---- Thread: Global objects documentation? (/showthread.php?tid=20639) |
Global objects documentation? - lyptt - 04-18-2018 There seem to be various global tables you can use in a lua module, e.g. Player. I can discover what functions I can call easily enough from these tables, but there's no documentation on arguments or anything like that. Also, I've noticed that a lot of existing modules access properties on these tables, however I can't seem to log out these table entries. Is there any kind of documentation for these tables, or is it going to be a process of reverse engineering them by hand like I've been doing so far? RE: Global objects documentation? - HansW - 04-18-2018 There is some API documentation in the wiki and more on github. It may not all be up-to-date and incomplete, but its a good point to start. The bots source is also a good source of examples on what game objects and functions are available. If you have specific questions, you can join the discord chat and ask there. |