How to implement the sleep function in minion? - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: Support - English, Deutsch, 中文 (https://www.mmominion.com/forumdisplay.php?fid=92) +---- Forum: English Support & Questions (https://www.mmominion.com/forumdisplay.php?fid=93) +---- Thread: How to implement the sleep function in minion? (/showthread.php?tid=24574) |
How to implement the sleep function in minion? - gb4s2kk9b9 - 07-25-2024 <p>How to implement the sleep function in minion?<br></p> RE: How to implement the sleep function in minion? - gb4s2kk9b9 - 07-25-2024 I found a function that barely works. ml_global_information.Queue() The definition of this function is inside the Bots\FFXIVMinion64\LuaMods\ffxivminion\ffxiv_init.lua file. Use it like this: ml_global_information.Queue(5000,function() Player:MoveTo(2,2,9) end) The problem with this is that it does not block the execution of subsequent code. The delay only applies to the operation input to this Queue function. |