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PVP Beta - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: News & Announcements (https://www.mmominion.com/forumdisplay.php?fid=88) +--- Thread: PVP Beta (/showthread.php?tid=5564) |
PVP Beta - ferenz - 12-21-2013 Updates
Greetings Minions. We've released an update containing some fixes as well as BETA PVP functionality. There are some significant limitations to the pvp functionality that has been released so please read the instructions carefully and be prepared to encounter bugs and poor bot behavior. The combat tactics for PVP are very different than our PVE functionality so we are still in the process of rewriting new logic to handle pvp combat for melee, ranged, and healer separately. Also, we have not yet added code to select a duty for you automatically, so for now YOU MUST PERFORM THE FOLLOWING STEPS TO BEGIN A PVP BOTTING LOOP:
The bot behavior in PVP will not be fantastic and you will not be winning the majority of your matches if the rest of your team is not strong enough to carry you. The current design goal is simply to allow afk looping of pvp duties...hopefully some addon developers will step up and help us write better PVP combat logic in the near future. Please post all feedback related to bot functionality in this thread. I have attached a mesh that latty was nice enough to make for us to this thread...we will include an official mesh in the updater soon. PVP Limitations
PVP Settings
SkillManager Additions
Other
RE: PVP Beta - RockinLobster - 12-22-2013 It looks like the Auto-Start toggle may not be working. I had it turned off and was still constantly pulling mobs in dungeons. This was with the most recent build downloaded about 30 minutes before posting this. RE: PVP Beta - Cichard - 12-22-2013 awesome cant wait to try ou tthe pvp RE: PVP Beta - charbonmax - 12-22-2013 Can you make a "Allie" priority? For healer classes? RE: PVP Beta - ferenz - 12-22-2013 (12-22-2013, 03:42 AM)charbonmax Wrote: Can you make a "Allie" priority? For healer classes? Yes, we will have to add some healer specific target prioritization as well. Currently the healer functionality isn't very well implemented...it uses the same "get a target a try to kill it" behavior that the dps/tank classes do, which doesn't make a lot of sense for healers in pvp. We will work on separate logic for healing classes that behaves more appropriately...please continue to post your suggestions and feedback and we'll take everything into consideration. (12-22-2013, 02:47 AM)RockinLobster Wrote: It looks like the Auto-Start toggle may not be working. I had it turned off and was still constantly pulling mobs in dungeons. This was with the most recent build downloaded about 30 minutes before posting this. Are you mixing up "AutoStartBot" from the general settings menu and "Start Combat" from the assist menu? If you disable "Start Combat" then the bot will not pull mobs or run the attack routine unless it's already in combat...that happens anytime a mob is on your aggro list. Even if the mob aggro is green, if you show mobs on your aggro list then the bot considers that to be "in combat". I've tested this pretty extensively and don't see any issues with it...the only minor issue I've found is that you have to remember to turn it back on again for healer assist because the bot won't heal the tank otherwise. Make sure you've got the correct setting toggled and let us know if you continue to experience issues. RE: PVP Beta - darkboz - 12-22-2013 Thx for the update ! One question, where did you put the gather map option ? i looked for it and wasn't able to find it, i expected to see it in the same area than the sprint hack, ignore marker level and so on. thx for feedback RE: PVP Beta - ferenz - 12-22-2013 (12-22-2013, 07:21 AM)darkboz Wrote: Thx for the update ! It's in the "Gather" settings RE: PVP Beta - chharith - 12-22-2013 This is awesome, I will test this out, I want to be able to prioritize on the BLM, to prevent getting slept, or at least keep it silenced. So would I "Target Prio one = DPS" and also check the "prioritize ranged" box? If I had 2 silence/stuns, will it identify silence/stun rotations? more feedback after some testing. RE: PVP Beta - ferenz - 12-22-2013 (12-22-2013, 03:40 PM)chharith Wrote: This is awesome, I will test this out, I want to be able to prioritize on the BLM, to prevent getting slept, or at least keep it silenced. You can setup your silence/stuns in the skillmanager so that they are not cast if the current target has the status you want to rotate on. Prioritze ranged checkbox is still a little funky, what it does is check between the two dps on the other team, which one is further away. That could lead to target switching frequently...I'll do some testing today and see if it needs to be tweaked. RE: PVP Beta - treerobberpr - 12-22-2013 The queue times for pvp on my server are longer than the auto-remove-afk-people-from-duty-finder time. Is there some functionality to prevent myself from being tagged as afk? |