07-20-2015, 12:58 AM
(This post was last modified: 07-20-2015, 01:21 AM by CleanWipes.)
I think this goes under meshes but there's an issue with this fate that makes the bot move very funky. I think it has to do with the NPC moving while the bot is trying to path itself to it. What happens is the bot tries to make a new path each time the NPC moves and as a result the bot runs in circles and makes sharp turns until the NPC stops moving
Sorry if this is a known issue and it's already being worked on. This fate and the DD fate chain are the biggest indicators that you bot.
Just a suggestion that could fix this fate but instead of making the bot move to the NPC have it path close by where the adds spawn for each wave. This is what the non-botters do.
Again sorry it's known and being worked on
Sorry if this is a known issue and it's already being worked on. This fate and the DD fate chain are the biggest indicators that you bot.
Just a suggestion that could fix this fate but instead of making the bot move to the NPC have it path close by where the adds spawn for each wave. This is what the non-botters do.
Again sorry it's known and being worked on