10-19-2021, 04:36 AM
Howdy team - quick problem.
Writing an analytics engine for tracking progress over time, and the Player entity's experience table seems to be returning nil.
Any quick ideas - or perhaps a bug?
I have the above on a pretty frequent event and it's only ever returning that it's not available.
Any ideas?
Writing an analytics engine for tracking progress over time, and the Player entity's experience table seems to be returning nil.
Any quick ideas - or perhaps a bug?
Code:
local P = Player
local e = P.experience
if(e ~= nil) then
d(e.current)
else
d('experience table not available')
end
Any ideas?