03-24-2015, 03:11 AM
Hi all,
I've added a field to skillmanager called "Current Action NOT", and the purpose of it is to prevent overhealing, double-buffing, and probably other uses that I haven't gotten to.
The "Scholar" profile was updated to show examples, which can be seen on the Physick and Adloquium abilities.
Most, if not all, healing/debuff skills have an after-effect "action" that occurs while the actual healing or buffing/debuffing is taking place. Adding these into the "Current Action NOT" effectively prevents re-healing while the client is currently processing another heal or effect on a target. These numbers come from the "action" field, in the PlayerInfo section of devmonitor.
Let me know if you guys have any questions about this.
I've added a field to skillmanager called "Current Action NOT", and the purpose of it is to prevent overhealing, double-buffing, and probably other uses that I haven't gotten to.
The "Scholar" profile was updated to show examples, which can be seen on the Physick and Adloquium abilities.
Most, if not all, healing/debuff skills have an after-effect "action" that occurs while the actual healing or buffing/debuffing is taking place. Adding these into the "Current Action NOT" effectively prevents re-healing while the client is currently processing another heal or effect on a target. These numbers come from the "action" field, in the PlayerInfo section of devmonitor.
Let me know if you guys have any questions about this.