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Sec Passed Unique not working for Obey, Sic, Steady
#1
The new conditional "Sec Passed Unique" does not appear to be working when used in conjunction with "Obey," "Sic," or "Steady". The changes to the skill manager affected how my SMN profiles have always handled pets attacking, switching targets, and not attacking. I'm not sure why "Sec Passed Unique" isn't working for these skills, but I do believe it would fix the current problem with pets if it was.
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#2
The other setting with last cast was also bugged but it seems fixed now.
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