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Bug - Use Stealth checked
#1
I was gathering in a hostile zone, and I decided to use the "Use Stealth" button too see how it worked. I understand when any mob comes into range it will attempt to stealth, which is cool except when you're trying to gather and a mob comes into range.

I was in South Shroud and gathering, a mob moved too close and the bot just spammed stealth while I was trying to gather. Stealth didn't go off, and I wouldn't continue to gather. I manually finished gathering and it turned stealth on, then off again and continued on the path.

It made me wonder, as the current system is good, would it be better if you could just mark hostile areas on the mesh, making it so you always stealth as you cross that line into a dangerous zone, and you can never really predict when a mob is going to be close enough to aggro.
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#2
(10-08-2013, 02:28 PM)Ezekial Wrote:  and you can never really predict when a mob is going to be close enough to aggro.

Sure you can, it will be implemented in the near future.
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