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(06-26-2015, 02:26 AM)rnab Wrote: I'm pretty sure I'm doing something wrong. I placed the ff14mgr file in the appropriate folder, overriding the current one. I put the 1-MCH 2.2 file in the same folder as you said in your original post. I loaded up the game and looked under every tab but could not find it. I then placed the 1-mch 2.2 file inside the skillmanager profile folder and loaded it up using assist play. I just started leveling my machinist and the profile does only one or two attacks, even with testing various filters. So either i'm too low level for the profile to work or I'm missing something.
okay so ffxiv_skillgr.lua goes into MinionApp\Bots\FFXIVMinion\LuaMods\ffxivminion
the profile into MinionApp\Bots\FFXIVMinion\LuaMods\ffxivminion\SkillManagerProfiles
And for the profiles in general:
2.2 Beta is for 50+/mainly level 60. (you can try to use it earlier while leveling but you have to use Filter 2 only)
1.4 is for assisted play in lower levels like 30-50.
1.4 Grind is for automatic fate grinding in 30-60.
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06-27-2015, 04:54 AM
(This post was last modified: 06-27-2015, 05:02 AM by 910325yung.)
nvm it active half way o.o\
but sometime i didnt active .
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(06-27-2015, 04:54 AM)910325yung Wrote: nvm it active half way o.o\
but sometime i didnt active .
If you edit the message and still write "but sometime i didnt active", I cannot follow you =D
so what does it do sometimes?
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06-29-2015, 12:39 AM
(This post was last modified: 06-29-2015, 12:43 AM by CuteDragon.)
Oh boy that was quite some work.
3.0, 2.3, 1.5 and 1.5 Grind Version released.
Changes can be found in the first post.
With 3.0 our burst spikes at around 1.3k DPS and atleast 3 times the damage other classes can do in that timeframe.
Tested with iLevel166 on a dummy and Ravana EX. So there is still room to improve with gear and tweaks.
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06-29-2015, 04:54 AM
(This post was last modified: 06-29-2015, 04:59 AM by Moogle.)
I really appreciate all the work you are putting into this my friend. Thank you again.
Also i did notice with the opener enabled it will sometimes double cast hotshot if rapid fire is up
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(06-29-2015, 04:54 AM)Mcdougall Wrote: I really appreciate all the work you are putting into this my friend. Thank you again.
Also i did notice with the opener enabled it will sometimes double cast hotshot if rapid fire is up
I know of it when you start the fight, he does Hotshot -> Raging -> bla bla bla -> Hotshot
but I don't know of any cases later in fights. Does this happen if you have the opener enabled and the fight is still going on? Or is it just at the beginning like I mentioned?
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It seems to only be just at the beginning from what i have been able to tell so far.
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Yea, thats a known bug. But atm you have to deal with it sadly :P
If you want to counteract it, use Quelling Strikes and then target something or start the bot :3 (should work, atleast it did for me but most of the time I do not bother)
Will be fixed in some future version.
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06-30-2015, 01:47 AM
(This post was last modified: 06-30-2015, 01:48 AM by HaltPolis.)
Im having some sort of issue. I am using the attached skillmgr and filter 4 works fine. When Im goin after a boss I turn 4 off and 1 on and it doesnt really do anything. 1&2 nothing 2 only nothing. Where am I going wrong?
*Im lv 60 and all job quests completed.