10-10-2015, 05:44 PM
(This post was last modified: 11-06-2015, 02:20 PM by YellowcarQueen.)
*NEW 3rd VERSION with STANCE DANCING during Wildfire AND PERFECT OPENER*
https://www.dropbox.com/s/f4aczr884yt4tg...H.lua?dl=0
Filter 1 = Stance Dancing with Gauss Barrel *If you don't want it to do this, simply turn off Filter 1 and manually enable or disable Gauss Barrel*
Filter 2 = AOE Weapon Skills
Filter 3 = Wildfire (Hawk's Eye, Blood for Blood, Raging Strikes, Rapid Fire)
Filter 4 = Rook Turret
Filter 5 = PVP Abilities and Skills
*IMPORTANT* Will auto-cast Hawk's Eye, Blood for Blood, Raging Strikes before attacking an enemy target now if Filter 3 is enabled. This leads into the optimal opener for MCH. I've conducted a lot of parses on target dummies and at iLVL 180 the 1st Wildfire will deal between 4.2k - 5k+ damage. Damage is significantly improved in general compared to the original and second version.
Going to be a kink here or there, this profile puts out far more dps than the previous version I released. Thank you to asiangirl for help in putting together the rotation, testing, and feedback.
https://www.dropbox.com/s/f4aczr884yt4tg...H.lua?dl=0
Filter 1 = Stance Dancing with Gauss Barrel *If you don't want it to do this, simply turn off Filter 1 and manually enable or disable Gauss Barrel*
Filter 2 = AOE Weapon Skills
Filter 3 = Wildfire (Hawk's Eye, Blood for Blood, Raging Strikes, Rapid Fire)
Filter 4 = Rook Turret
Filter 5 = PVP Abilities and Skills
*IMPORTANT* Will auto-cast Hawk's Eye, Blood for Blood, Raging Strikes before attacking an enemy target now if Filter 3 is enabled. This leads into the optimal opener for MCH. I've conducted a lot of parses on target dummies and at iLVL 180 the 1st Wildfire will deal between 4.2k - 5k+ damage. Damage is significantly improved in general compared to the original and second version.
Going to be a kink here or there, this profile puts out far more dps than the previous version I released. Thank you to asiangirl for help in putting together the rotation, testing, and feedback.