12-07-2015, 10:24 PM
I searched the forums for similar threads on this and didn't find anything—if I missed it please just direct me to the right place:
So while running Fates, Minion has a particular targeting pattern, right? From what I've seen so far it is very effective and makes for quick leveling. This isn't an issue until there is some other person running minion in that zone for Fates too, whence it becomes blatantly obvious that you're both botting. This is due to the fact that, even if you both start at two different places/times, the bots will eventually target the same mob, kill it, and then both continue the same targeting/attack pattern in unison until the fate comes to an end.
I've tried different settings, such as "randomize pathing" and "randomize movements", and while I'm still fairly ignorant to most of the mechanics of this wonderful bot (veteran with two days of use ), neither seem to remedy the synchronization that I'm seeing.
I think at this point I've tried all the obvious visible settings and decided its time to ask the experts if there is something I'm overlooking, perhaps a more complex setting? Or is what I'm seeking simply not supported? Lastly, if it is not supported, are there plans of adding something like this that could detect if you and another person are repeatedly attacking/targeting the same trash fate mobs and could de-synchronize or slightly randomize minion's targeting pattern?
Or if there's any other way to make it look less bot-ish in this regard, I definitely appreciate the insight.
P.S. I also tried setting "attack claimed : off" to no avail (an attempt to slightly remedy the bot-ish-ness)—it only worked if the other bot tagged the mob first, which accounted for less than 30% of the time. This also caused lots of redirection which may have made it look even worse. It also led to a lot more bronze/silver fate rewards.
So while running Fates, Minion has a particular targeting pattern, right? From what I've seen so far it is very effective and makes for quick leveling. This isn't an issue until there is some other person running minion in that zone for Fates too, whence it becomes blatantly obvious that you're both botting. This is due to the fact that, even if you both start at two different places/times, the bots will eventually target the same mob, kill it, and then both continue the same targeting/attack pattern in unison until the fate comes to an end.
I've tried different settings, such as "randomize pathing" and "randomize movements", and while I'm still fairly ignorant to most of the mechanics of this wonderful bot (veteran with two days of use ), neither seem to remedy the synchronization that I'm seeing.
- "Randomize Pathing" is doing a wonderful job of differentiating myself from other Minions (as well as "min/max randomized timer delay") after the fate is over.
- "Randomize Movement" doesn't seem to be doing much as far as adding movement to the fights.
I think at this point I've tried all the obvious visible settings and decided its time to ask the experts if there is something I'm overlooking, perhaps a more complex setting? Or is what I'm seeking simply not supported? Lastly, if it is not supported, are there plans of adding something like this that could detect if you and another person are repeatedly attacking/targeting the same trash fate mobs and could de-synchronize or slightly randomize minion's targeting pattern?
Or if there's any other way to make it look less bot-ish in this regard, I definitely appreciate the insight.
P.S. I also tried setting "attack claimed : off" to no avail (an attempt to slightly remedy the bot-ish-ness)—it only worked if the other bot tagged the mob first, which accounted for less than 30% of the time. This also caused lots of redirection which may have made it look even worse. It also led to a lot more bronze/silver fate rewards.