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Pierce [Bard][Combat Routine]
#81
Right now most of the buffs are actually controlled by the CDs toggle, which is a bit confusing maybe, but the reasoning is that they all are interlinked into a big burst. Buffs at the moment controls internal release, and some of the others until certain skills are unlocked, at which point they mostly become dependent the CDs toggle instead.
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#82
Im having trouble with the dispel list. I ONLY want it to dispel pacification on war, but when I uncheck everything except for pacification it spams wardens on my dragoon. How can i set this up to ONLY handle the pacification of my war?

Actually I liked it the way Hxx used to pacify where it cast right on berserk. Maybe delete everything and just have it wardens berserk?

edit: cleared white list and only added berserk and it spammed wardens on myself. confused.
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#83
Berserk/Pacification is auto-handled, so you can remove everything from the whitelist if that's your only need.
I don't see how it would spam on yourself unless you have a click key setup and are accidentally triggering it on the party interface or something.
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#84
Same spam issue for me
Remove everything or disable everything from the whitelist call spamming wardens
But, in my case , disable everything once , add pacification(6)-Normal Berserk(86)-High stop spammming
Set berserk to normal call spam again
Exist enabled items normal and high quiet spam ,maybe
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#85
I think I found the issue, will update it this evening.
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#86
Thanks Ace!
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#87
I cant seem to get the mind blast in a8s on the whitelist, or its not working on it. I have both mind blasts that show up added and blunt arrow is green.
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#88
Any way to add the potion selection to this also?
They need to be an less button to turn off buff when need to hold back. I have such difficult time holding buff from ACR to blow it all on A8S.
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#89
Potion selection will come to all, Servantes was being used as a test case to make sure it worked as expected.

I'm going to makeover the buff/cds selectors as well for all classes as well.
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#90
Is there a way to remove quelling strikes to be used when reaching a certain % of threat? Basically, i don't want it to use quelling strikes when i'm killing the execution balls on a8s at a really awkward time.
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