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(10-04-2016, 12:51 AM)geneticdoom Wrote: i have 995 craftsmanship. will be interesting to see what i get on the profiles. i should be able to make it conditional to succeed even if you dont hit 142. i bought a little gil. will be testing some stuff in a few hours/
I found on my leatherworker 1008 Craftsmanship gets 141 and my goldsmith 1019 craftsmanship gets 142. Food for thought. That single progress % is that small.
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10-04-2016, 02:15 AM
(This post was last modified: 10-04-2016, 02:17 AM by JASMJONE.)
Please, educate me on the process this profile will take. As stated it's been tested up to 1050 Craftsmanship, if I am at 1082 Craftsmanship will this cause issues as I'd finish the synth early before the quality finisher?(this has happened on the "old" two star crafting profile).
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10-04-2016, 05:44 AM
(This post was last modified: 10-04-2016, 05:47 AM by geneticdoom.)
1082. wow it goes so high. could you tell me how much yoru careful synth 2 hits for, i can accurately adjust it for that. i am in the middle of doing tests and writing notes. before i compare with the profiles other ppl mad
also with 998 craftsmanship i did my craft fine, i calculate i can fail 3 flawless synth, perhaps even 4 and still complete it without changing the rotation. failing more than 4 would possible require an extra cs2 in place of a hasty
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My CSII hits for 156. I have not yet tried the new profiles but will help with testing however you need.
1088 Craftsmanship
986 Control
472 CP
All crafters are around these numbers, within +/- 10 Craftsmanship/Control but same CP.
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10-04-2016, 06:10 AM
(This post was last modified: 10-04-2016, 06:28 AM by geneticdoom.)
i reviewed the 4 star profile other ppl adjust, and i see it is based on the 3star 1651 dura items. some values that were very important to the craft were not adjusted to 4 star values. i will determine which profile i am going to use and what will be best based on those values and adjust it. currently at this post its 1am and im doing this. idk if i will complete it tonight or finish the final adjustments after work. have to see how hard it goings to be. since i have to do soem calculations based on craftmanship and progress
well game crashed while i was adjusting all the values >_> so fk it. ill redo it all after work i guess
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Yeah... Crashed for me as well and a few others.
Thanks for your hard work on this! It's much appreciated!
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its np lol. im really tired. manually crafting some of the 4 star things for fc now. such a pain. about to go to bed zzz
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10-05-2016, 12:02 AM
(This post was last modified: 10-05-2016, 12:16 AM by ogogo.)
just checked the new 2* Macro it works on other classes but dont know why it wont work on ALC >.<
LOL for the first part i have to use the 3* Macro ^^ then when it stops i switch to 2* and then it works ... well need to switch evry time mehhh
At the start was somewhere a error i replaced it with the 3* Macro just step 1-4 and now its working
2* Macro :
https://www.dropbox.com/s/24ccvnf3n6twf4...P.lua?dl=0
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eh - i made one based on a macro if people are interested - with my stats it never breaks and out of 300 synths 287 were HQ (food)...yes i made 900 foods...
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10-05-2016, 07:17 PM
(This post was last modified: 10-05-2016, 07:42 PM by quickpurchase.)
Genetics how are you writing the script to adjust for the craftsmanship? I wrote two... one for 141 CSII and another for 142 CSII. Both were within the 1000-1050 step.