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[x64 Module] Transmuter (Materia Transmutation Tool)
#11
(05-19-2018, 11:16 PM)gs2182 Wrote:  Hey Saik!
It doesn't work for me... It successfully drives me to Mutamix, opens the dialog, but doesn't trade materias with him.
I have scores of different materias both V and VI to trade in my bag
I downloaded both normal and slow versions, no luck anyway

Please help me use it, I would really appreciate it

Hi Saik!

I've been able to debug it: you have to test '0 / 5' instead of '0/5', '1 / 5' instead of '1/5', etc...
It works like a charm, thanks a lot dude!
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#12
this was something i always wanted ! Thank you ! Will test and provide feedback.

Edit -
Does not use same types of materia! eg. I had 5 quicktongue and it only selected 1.
Savage Might/Aim materia does not get used. Even though I bought the materia, it gets classified as Transformed.
Other than those two hiccups, it works great!

Suggestions
If possible, making the addon work with any type of materia and any number. eg. 2 of quicktongue, 2 of piety, 1 of mind!
Have an option for us to select what materia we would like to keep.
Let us use a combination of V and VI materia.
Thanks for the addon!
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#13
made a killing so far with this !!
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#14
You can change which materia gets used in the actual coding pretty simple, but you can use the one in husbando's toolbox it has pretty much everything you want there i'm not sure if this one is even getting updated anymore
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#15
husbandos is alrite
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#16
(05-25-2018, 01:32 PM)Rurouni Wrote:  this was something i always wanted ! Thank you ! Will test and provide feedback.

Edit -
Does not use same types of materia! eg. I had 5 quicktongue and it only selected 1.
Savage Might/Aim materia does not get used. Even though I bought the materia, it gets classified as Transformed.
Other than those two hiccups, it works great!

Suggestions
If possible, making the addon work with any type of materia and any number. eg. 2 of quicktongue, 2 of piety, 1 of mind!
Have an option for us to select what materia we would like to keep.
Let us use a combination of V and VI materia.
Thanks for the addon!

Coming back a year later :D

This was actually intended. Using a materia at mutamix takes out the chance to get that materia back, so by using say 1 of each Mainstat you'll not have those in the list of outcomes which in return means you'll have a greater chance of obtaining a more valuable materia.

Besides that, this Module was mainly meant to show a bit of how a Module can look (while arguably being rather low in performance).
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