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Gather Multiple Shards and Crystals - AFKable
#21
yeah i only would like wind and lightning crystals too. im not sure how to change the scrip :/
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#22
(11-25-2017, 09:48 PM)Zaramori Wrote:  yeah i only would like wind and lightning crystals too. im not sure how to change the scrip :/

Same. I tried changing the earth crystals to only 30, and it just stopped only to never go to another crystal.
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#23
You cut and paste with notepad ++.

for example (only showing certain lines for simplicity sake):

[1] = {
["type"] = "botany";
["radius"] = 150;
["item1"] = "Fire Crystal";
["item2"] = "Fire Shard";
["minlevel"] = 26;
["mapid"] = 134;
["skillprofile"] = "Crystals2";
["condition"] = {
["ItemCount(2) < 9950"] = true;
};
["complete"] = {
["ItemCount(2) <= 9950"] = false;
};
};
[2] = {
["type"] = "botany";
["item1"] = "Water Crystal";
["item2"] = "Water Shard";
["minlevel"] = 26;
["mapid"] = 137;
["skillprofile"] = "Crystals2";
["condition"] = {
["ItemCount(7) < 9950"] = true;
};
["complete"] = {
["ItemCount(7) <= 9950"] = false;
};
};

The item count is how many it will collect (9950 in this case).

If you want to eliminate certain elements , like fire above, you delete the entire section 1, and rename section 2 to 1. Keep the order sequential and without gaps. You can see that I edited the min level to 26 as well.
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#24
Thank you so much for this.
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#25

.lua   (A_Custom) BM_Gather_Shard_Crystal_UN.lua (Size: 28.55 KB / Downloads: 197) updated.
used Gathering_Multi profile skills up to 80, shars collecting set to 7000.
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#26
So the old crystal and shard profiles don't work anymore?
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#27
OMG, I just learned about this profile.

I love you.
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#28
I've gone into the LUA and changed The King's Yield II to The Twelve's Bounty, but it doesn't seem to be working. I've reloaded the LUA and restart the bot. Any pointers?
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#29
Ran into one issue when gathering earth shards. At step 3, the bot kept trying to land on a rock that cannot be landed on. So I made this change to correct it, and it seems to work

[3] = {
["minlevel"] = 61;
["maxlevel"] = 99;
["mapid"] = 154;
["radius"] = 20;
["pos"] = {
["x"] = 230.709; -- changed from 238.589 to 230.709
["y"] = -11.639; -- changed from -12.440 to -11.639
["z"] = 73.862; -- changed from 78.733 to 73.862
["h"] = 0.630; -- changed from 0.369 to 0.630
};
["type"] = "mining";
["item1"] = "Earth Shard";
["condition"] = {
["ItemCount(5) <= 3000"] = true;
};
["skillprofile"] = "G_Multi_Gathering";
["gathermaps"] = false;
["dangerousarea"] = false;
["usestealth"] = false;
["unspoiled"] = false;
["timeout"] = 180;
};
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#30
I had a pathing problem on the lightning shards, wherein my character was getting hung up on a tree branch. I reversed the map positions ("pos") on step 10 and 11, which seems to have solved the issue.

[10] = {
["minlevel"] = 61;
["maxlevel"] = 90;
["mapid"] = 141;
["radius"] = 30;
["pos"] = {
["x"] = -111.052;
["y"] = -3.054;
["z"] = 171.625;
["h"] = -2.322;
};
["type"] = "mining";
["item1"] = "Lightning Shard";
["condition"] = {
["ItemCount(5) > 3000"] = true;
["ItemCount(2) > 3000"] = true;
["ItemCount(3) > 3000"] = true;
["ItemCount(6) <= 3000"] = true;
};
["skillprofile"] = "G_Multi_Gathering";
["gathermaps"] = false;
["dangerousarea"] = false;
["usestealth"] = false;
["unspoiled"] = false;
["timeout"] = 180;
};
[11] = {
["minlevel"] = 61;
["maxlevel"] = 90;
["mapid"] = 141;
["radius"] = 30;
["pos"] = {
["x"] = -101.217;
["y"] = 4.740;
["z"] = 231.670;
["h"] = 0.843;
};
["type"] = "mining";
["item1"] = "Lightning Shard";
["condition"] = {
["ItemCount(5) > 3000"] = true;
["ItemCount(2) > 3000"] = true;
["ItemCount(3) > 3000"] = true;
["ItemCount(6) <= 3000"] = true;
};
["skillprofile"] = "G_Multi_Gathering";
["gathermaps"] = false;
["dangerousarea"] = false;
["usestealth"] = false;
["unspoiled"] = false;
["timeout"] = 180;
};
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