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Revolt Engine [Dungeons, Trials, Raids]
its been take off sales until its working again.
...................................
Yeah, well. The Dude abides.
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(08-18-2019, 09:59 AM)HansW Wrote:  its been take off sales until its working again.

Ah, that would explain it. Thanks so much.
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after new update,i cant find the lv 71、73、75、79 dungeons on trusts system,whats happened?
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help me please
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(08-23-2019, 05:00 AM)dqtminion Wrote:  after new update,i cant find the lv 71、73、75、79 dungeons on trusts system,whats happened?

Having the same problem.  Another update this morning and the dungeons are still missing.
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(08-23-2019, 05:19 AM)dqtminion Wrote:  help me please

it make me so sad Complaint
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They are running the Beta of Revolt 2.0 now, so their adding back dungeons one at the time at a steady rate with new features and better performance. Personally im exited about this as we should now be seeing big improvements in the comming days =D
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Thanks for the update!  That little tidbit gives us something to look forward to.  :D
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Sorry for the lack of communications those last weeks.
As Pairak said, we did start from scratch again with Revolt to build something able to beat harder content. There were strong limitations in first Revolt, and that was super hard to add more content, and even harder to keep a good behavior on content that require the characters to avoid like crazy while keeping dps.

So, the new engine is in beta (until all functions work properly, we're close to it, right now only the buff reactions don't work. Also when multiple avoidances are needed, characters do well on the first ones, then do nothing. Tiny things that will be fixed by the next days).

Content is progressively added back, that's a bit longer than before as the database is now pretty huge compared to old profiles.

All trust runs should in by the nex week.
Also the lvl 80 roulette is what we focus right now, it should be available during the next few days. Akadaemia already works pretty well in public, no matter what is your job.
Once lvl 80 roulette is up, we'll rush the old content from ARR/HW/ST.
Some old content has been added back already, like Shisui of the Violet Tides, with more mechanic support compared to old engine. You perform pretty well in public duty finder.
If people are still worried about public runs, you should just run once, and see how far it's pretty much ok, and other people don't care about you, as long as you do the job and help to go fast. Don't forget Revolt is made for this, not to focus premade parties, even if you can do it for sure.
But only 1 account is fine, just use Duty Finder, keep an eye on it, and when you want to afk for a long time, use Squadron/Trust

Then Ui is about to change, and new functionalities are not added yet, so i didnt change the wiki yet. But now you need first to select a duty, setup the dungeon window, then add it to the list.
That means you can build list with any kind of runs, but also any job (instead of running all dungeons with the same job as before).

More info, more content, new wiki, new video etc... to hit by next week.

If you want to help by testing the new engine, please join us here:
https://discord.gg/B3Safxq
Revolt, Dominion, Dailies, Poacher, Navigator, FPH & Scenery support on Bottox Discord.
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Available to test things if you still need it.
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