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[MODULE] [RENAMED]Gather Helper [8/11/2013] v 1.1
#51
Updated with Gabi patch (thanks)
#52
(10-19-2013, 04:58 PM)vekien Wrote:  elseif (SFHelper.SkillID ~= 220 and gSFtype == "Unearth II") then
SFHelper.SkillID = 220
SFHelper.BuffID = 220

These values are wrong, anyone know correct ones for Unearth 2?
SkillID is 243, BuffID is 220
#53
(10-22-2013, 01:05 PM)lesdennis Wrote:  
(10-19-2013, 04:58 PM)vekien Wrote:  elseif (SFHelper.SkillID ~= 220 and gSFtype == "Unearth II") then
SFHelper.SkillID = 220
SFHelper.BuffID = 220

These values are wrong, anyone know correct ones for Unearth 2?
SkillID is 243, BuffID is 220

Cheers

Noticed an issue where it will only do the ward for the main class, for instance I am farming Wind Shards and there is also Lightning Shards at the same nodes. I have Wind Shard in both Priority 1 and Priority 2, I have all ward skills equipped from Botany but it still does lightning ward, ignoring Wind Ward.
#54
Please tell me the ID mining Skill ward, three pieces
#55
(10-23-2013, 04:11 AM)vekien Wrote:  Cheers

Noticed an issue where it will only do the ward for the main class, for instance I am farming Wind Shards and there is also Lightning Shards at the same nodes. I have Wind Shard in both Priority 1 and Priority 2, I have all ward skills equipped from Botany but it still does lightning ward, ignoring Wind Ward.

Have you downloaded the newest revision? Or have you tried modifying the old revision's with Gabi's code?
#56
Would you mind adding the other buff skills? For example

Code:
["Unearth"] = {["id"] = 242, ["buff"] = 220},
["Leaf Turn"] = {["id"] = 225, ["buff"] = 220},

They're not strictly necessary for gathering shards, but it's handy to avoid needing another module for when I'm gathering something else.
#57
It would be nice if you next versions were once all skills from ore mining :) not to add yourself
#58
nvm i sort it
#59
Module discontinued due to new functions added in bot, please remove module in order to new functions works correctly.
#60
it randomly crashes
 


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